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Re: [Maemo 5] Angry Birds Level Editor?
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and yeah pyramid was designed with that in mind. i had the balls closer to start with but i just could not do it in 1 go. but on shot one i nudged one ball and on second shot got them both going, so i knew to move them apart. it migth have been possibel originally but a lot trikkier And i just loved OhPiggywhereArtThough |
Re: [Maemo 5] Angry Birds Level Editor?
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Ah yeah. idecided to just leave them as it didnt matter on that level.But at one point in Drop. i had the wodden slats vibrating, and on occasion it would just kill one pig without doing a thing |
Re: [Maemo 5] Angry Birds Level Editor?
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Cool my next level is ready.
http://static.pixelpipe.com/cdbeca0c...3e6fccb8_m.jpg took loads of tweaking and loads of playing to try and finish this level in 1 go. My max score is 42910. good luck and enjoy. Any comments are always welcome :-) |
Re: [Maemo 5] Angry Birds Level Editor?
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It would help to have some clarity on the licensing of the new levels; anything that's a modified version of an original level is probably not going to be distributable, but anything that's original probably would be. It would make the position of potential packagers easier if you could slap a suitable licence statement on them, preferably using a well-know Free software licence. That way any packages could just pick up the licence from the level files themselves. |
Re: [Maemo 5] Angry Birds Level Editor?
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Totaly your call. I know your hopping to integrate custom levels, so dont want to step on toes. Just stop me if im doign somthing your not happy with. but hopfully ive understood you rigth and youve been happy with my Fake pack2. Is packaging up more than that ok, or just leave it at tar file in this thread. |
Re: [Maemo 5] Angry Birds Level Editor?
The biggest issue is that before we provide any officially supported way for playing user created content you will need to overwrite our levels with modified files. As far as I know two packages can't contain same file so that would create a conflict, preventing the latter package from being installed altogether. I fully support you making custom levels and sharing them but I can't really give my approval for making a package that installs in /opt/rovio/ hierarchy breaking our own level packs.
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Re: [Maemo 5] Angry Birds Level Editor?
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I think I found a bug or something wierd going on.
On this level that I am busy building while testing I notice that if you know the top wooden ball and it rolls towards the end of the screen, it actually hits something invisible?? so instead of dropping down to the piggy, it gets stuck or bounces in mid air. Could someone test this and confirm what I am seeing... P.S I still managed to finish it in one go, but I'm not sure I want to continue building this level if I can't fixed the invisible object :-( |
Re: [Maemo 5] Angry Birds Level Editor?
Hi Miika,
I know this a lot to ask and probably gonna be a NO, but worth asking. Is there any chance that Rovio could supply us with a list of the various objects that can be used? e.g small box, long box, dynamite etc etc. Or is this simply something we going to have to work out ourselves? Also just wanted to check if anyone is actually working on a gui for a level editor? |
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