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Re: [Maemo 5] MAME [WIP] (Formerly SDLMAME)
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Never heard of Tumble Pop. Too slow? |
Re: [Maemo 5] MAME [WIP] (Formerly SDLMAME)
ah, im new to the emulation topic on n900,
so, after upgrading to power kernel, "Tumble Pop" runs great with 900MHz on this Version. Some Animations are missing, have this something to do with some sort of frameskip, or isnt there any fs on mame emulation? Nothing special on Tumble Pop, have some childhood memories related to it :D But it was published by Data East, and its just a fine arcade game :D |
Re: [Maemo 5] MAME [WIP] (Formerly SDLMAME)
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How long into the rom running are you experiencing this lockup up? |
Re: [Maemo 5] MAME [WIP] (Formerly SDLMAME)
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Re: [Maemo 5] MAME [WIP] (Formerly SDLMAME)
I haven't had such problems with mame in general, apart from the odd bad rom.
The games i play mostly are dragon busters,hyper sports and commando etc for long periods with six axis and TV out and i have no issues with mame locking up. So it could be your phone setup. Are you waiting for the next version of mame to be released before you release your latest build? |
Re: [Maemo 5] MAME [WIP] (Formerly SDLMAME)
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There was some major reorganization in 138u1(?) and it seemed best to wait to bump the version until a few releases have gone by to allow for things to settle down. I did spend a lot of time profiling a couple weeks ago, compiling with some different compiler switches, and trying to figure out how best to optimize without specific hacks. (Also inquired about the slowdown in rtype--i think it's just part of the ROM and maybe was that way in the actual arcade. Have you tried it e.g. on a PC?) blah blah long story short all the things i tried were detrimental to performance. Actually, the main SDL developer for MAME suggested that MAME4all would probably be a better option for this hardware. :p lol |
Re: [Maemo 5] MAME [WIP] (Formerly SDLMAME)
Yeah it would be better to wait unitil you can release a version which has some significant improvements and in the meantime you can concentrate on other projects.;)
R-type works fine on pc mame 0138 and also works fine on mame4all 2.5 on the gp2x wiz (although this version is based on mame 0.37b5). How big a job would it be for you to port a command line mame4all from the WIZ or pandora versions so i/we can compare performance against the current N900 version, mainly on the sluggish roms which should run ok? link to souce code for WIZ version hope this helps http://www.talfi.net/gp32_franxis/ |
Re: [Maemo 5] MAME [WIP] (Formerly SDLMAME)
tried The Cliffhanger - Edward Randy some Minutes ago, runs absolutely playable! Nice to play such a game on my smartphone haha
thank you Flandry for all your efforts! |
Re: [Maemo 5] MAME [WIP] (Formerly SDLMAME)
Does anyone know how can i view list of roms that i have in orders instead (random select)....I read the config file but seem couldnt find any specific regard about that.. Please help, I would appreciate. Thanks
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Re: [Maemo 5] MAME [WIP] (Formerly SDLMAME)
The only way - i think - is by searching your roms through the GUI with the alphabet
For example:- pressing A will bring up most of your roms beginning with A and you can do the same with other letters of the alphabet. OR you can spell out the rom name and it will show up in the list:- typing dragon will bring up dragon busters dragon ninja dragon spirit.......... etc etc Hope this helps |
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