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Re: BurgerFace: Face tracking in a game
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Re: BurgerFace: Face tracking in a game
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If you want to you can send me some screenshots of situations where it doesn't work for you so I can get a clearer picture of the problems. |
Re: BurgerFace: Face tracking in a game
Surprisingly responsive. Works great. Took the survey :).
I am trying to draw over a video stream and came across your application. How did you implement the drawing over a video stream? I guess your application is a GTK+ app. Do you have any suggestions on how to do it in QT? Thread on this topic. Thanks for help. Cheers, Klen |
Re: BurgerFace: Face tracking in a game
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Hope that helps. :) |
Re: BurgerFace: Face tracking in a game
Is it possibe to find a source code of your project or get any snippets of the part of code where you use SDL to capture an image and draw it to the screen?
I am working on a QT camera tutorial. I plan to capture the image with SDL library and then draw the image on a QWidget. Thanks for your help. Klen |
Re: BurgerFace: Face tracking in a game
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Sorry, if I confused you. I use SDL only to draw to the screen. I use V4L2 for getting camera images. Alternatively, you can use GStreamer which is a little more user-friendly. |
Re: BurgerFace: Face tracking in a game
cool game!!!!!!!!!!!!!!!!!!!!
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Re: BurgerFace: Face tracking in a game
Thanks for clarifying this for me. No worries about the source code. I understand it perfectly. Probably they will become accessible after you finish your phd :).
Just one final thing I want to ask you. What was the main reason for you to use SDL instead of QT libraries? Is it much easier to process and draw images in SDL compared to QT libraries? Are they much faster than QT or any other libraries? Would you use them again if you started from scratch? Thanks again, Klen |
Re: BurgerFace: Face tracking in a game
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So, I can't compare SDL and QT because I don't know QT and because they are meant for two completely different things. I'd use SDL again because it works the way I need it to. |
Re: BurgerFace: Face tracking in a game
Thx again and good luck with your diploma :).
Cheers, Klen |
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