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Re: BurgerFace: Face tracking in a game
Johannes, do I get it right that your version of Johnny Lee's 3D-tracking is working without any IR-led'ed-goggles at all rather than face-recognition alone?
Perfect work! Gfällt mir! |
Re: BurgerFace: Face tracking in a game
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Re: BurgerFace: Face tracking in a game
jfk, how feasible would it be to expand this? I was thinking while driving in the car with the N900 mounted that it would be nice if we could say skip a song by waving your hand or a finger over the camera.
Ideally there would be several boxes such as the upper left and bottom right that do different functions when the front camera pickups a hand over that space. |
Re: BurgerFace: Face tracking in a game
Sorry guyz bt wherz the file I cant find it ??
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Re: BurgerFace: Face tracking in a game
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Re: BurgerFace: Face tracking in a game
WoW.
We need more games to implement this tech tricks... Could somebody get it into Extra-devel? |
Re: BurgerFace: Face tracking in a game
is there a way to make this into general controller\axis\keyboard mapping or something?
so we can use it for headtracking on xplane: http://talk.maemo.org/showthread.php?t=66052 xD |
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