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-   -   PSX4All Maemo Edition (https://talk.maemo.org/showthread.php?t=47904)

IzzehO 2010-06-21 13:11

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by cddiede (Post 723569)
You do realize you're talking about apples and oranges here, right? Quake 3 runs natively on the N900. Playstation games are emulated. This means that on top of everything else, the N900's Cortex A8 must emulate the MIPS R3000A-family R3051 (33.86 MHz) CPU that the PS1 used.

Huh? I wasn't comparing anything? perhaps you should actually read what I was replying too. I'm well aware of the limitations but my summations come from the fact the Pandora is running several N64 games at full speed with similar hardware simply due to OpenGL ES compatability

Kangal 2010-06-21 13:47

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by IzzehO (Post 723613)
Huh? I wasn't comparing anything? perhaps you should actually read what I was replying too. I'm well aware of the limitations but my summations come from the fact the Pandora is running several N64 games at full speed with similar hardware simply due to OpenGL ES compatability

Sorry but unlike many users, I stand behind what I post.

Firstly lets see how good N64 emulation really is on the Pandora now that it has been released into the hands of those pre-orders. Now please remember this emulator had over 1 year to be ported to the Pandora (developer's units).

Here's the compatability & performance thread

And here is the spreadsheet of that thread

Notice their is absolutely nothing running fullspeed? Notice this is on top of the fact the Pandora has been OC to 800MHz in some instances. The best that you can expect is playable but laggy in certain areas.
------------------
Edit: Sorry forgot to specify I meant nothing full speed without frameskipping. The best performing game is Starfox 64 and even that can only run fullspeed without sound and with OC to 800MHz.
------------------
Now let's see Quake 3's performance.
This is with the new better drivers. Notice that on 800x480 on highest settings we get 13fps ... on the demo! This is completely reliant on the GPU (ahem SGX) not the CPU. So what I said earlier is not just "crap pulled out of my ars".

Sorry did I disprove you too harshly?

cddiede 2010-06-21 14:16

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by IzzehO (Post 723613)
Huh? I wasn't comparing anything? perhaps you should actually read what I was replying too. I'm well aware of the limitations but my summations come from the fact the Pandora is running several N64 games at full speed with similar hardware simply due to OpenGL ES compatability

You said:
"We already have Quake 3 running at full speed. N64 could quite easily run full speed.. without frameskip @ 800MHz. As could PSX."

What I read from this is that you are taking the fact that the N900 can play Quake 3 at full speed as proof that it should be able to run N64 and PSX at full speed.

And that is comparing apples to oranges.

Tedri Mark 2010-06-22 02:05

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by Dr.Marcial (Post 723265)
maybe its just me but everytime I press shfit, to go back to the control panel while in a game (ff7) it closes right away, I tryed changing the default from shift+L to just L and it still closes, and most of the time Im playing if I press several buttons at the same time,eg. X+up+left it will close down.

I have tryed cpu multi from 1 to 7 (7 being stable to play) and the error occurs on all of em, also im using the SCPH1001.BIN bios, any idea what it might be or how to fix it pls?

Same here- shift quits totally...


Also, a little feature suggestion - would it be possbile to have global settings and also game specific settings somehow?

IzzehO 2010-06-22 02:54

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by Kangal (Post 723648)
Sorry but unlike many users, I stand behind what I post.

Firstly lets see how good N64 emulation really is on the Pandora now that it has been released into the hands of those pre-orders. Now please remember this emulator had over 1 year to be ported to the Pandora (developer's units).

Notice their is absolutely nothing running fullspeed? Notice this is on top of the fact the Pandora has been OC to 800MHz in some instances. The best that you can expect is playable but laggy in certain areas.

Now let's see Quake 3's performance.
This is with the new better drivers. Notice that on 800x480 on highest settings we get 13fps ... on the demo! This is completely reliant on the GPU (ahem SGX) not the CPU. So what I said earlier is not just "crap pulled out of my ars".

Sorry did I disprove you too harshly?

First of all... I don't recall using the word 'ars' (or *** for that matter) anywhere... don't missquote me.

Second of all, we aren't using a Pandora here.. we are using an N900. My Quake 3 runs at 60 FPS of the GPU and with perfect sound and straight ripped version from the desktop. Also note that is clocked at 500MHz (the N900 by default is higher than that.. let alone what 90% of people on this forum have it clocked at)

Thirdly, I never said ALL games ran full speed, I said several. Of which (from the forum you pasted) I can see a fair few classed as 'almost perfect' (Mario Kart, Harvest Moon 64 etc). For the others, there is an entirely different reasoning for compatibility than performance. Many of those games run fine, with graphical glitches... this is a software issue and is in no way effected by the hardware.

To sum up: Basically you came to an N900 forum, stated a bunch of massive generalizations (based on a Pandora) with no facts, or even reasoning, to back it up and then had the nerve to expect no one would call you out?

Quote:

Originally Posted by cddiede (Post 723671)
You said:
"We already have Quake 3 running at full speed. N64 could quite easily run full speed.. without frameskip @ 800MHz. As could PSX."

What I read from this is that you are taking the fact that the N900 can play Quake 3 at full speed as proof that it should be able to run N64 and PSX at full speed.

And that is comparing apples to oranges.

So basically, you didn't bother to read fully what I was talking about and came back with the assumption I was ignorant? And yet still don't want to apologize for it?

Quote:

Originally Posted by Tedri Mark (Post 724383)
Same here- shift quits totally...


Also, a little feature suggestion - would it be possbile to have global settings and also game specific settings somehow?

It's always done that. Basically launcher closes when you start a game anyway... so whereas it's suppose to simply close the game and show the launcher screen behind it, instead it just exits to the desktop.

Also I can't see why that wouldn't be possible, a simple txt file in the same folder (with same name) could suffice rather well... yeah that'd definitely be helpful.

slai 2010-06-22 13:39

Re: PSX4All Maemo Edition
 
So...

all discussions and nitpicking aside:

What settings etc. are needed to play Final Fantasy VII?

I tried launching it with 1/2 frame skip and nothing else changed, and while kiiinda slow, it let me get to the first fight scene. at which point the emulator closed itself.

As Ive recently played through FF1 through 6 on my device, Id love for this to work. Any tips or help for me?

Kangal 2010-06-23 01:24

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by IzzehO (Post 724414)
My Quake 3 runs at 60 FPS of the GPU and with perfect sound and straight ripped version from the desktop. Also note that is clocked at 500MHz (the N900 by default is higher than that.. let alone what 90% of people on this forum have it clocked at)

Fullspeed is really a loose term. Because the human eye is supposed to capture something like 25fps, hence we have videos payback at that rate. And it is solid at that framerate for all screens and doesn't flucture like on games. Also note, that is why video capture is pre-set to 24 or 25fps on smartphones.
For games fullspeed usually means 60fps, I'm not sure why, I think (don't hesitate to interrupt here) it is because of conversion between PAL and NTSC, and that causes frames to drop when outputed to the other screen type.

But you said you reached perfect standard (60fps, sound, no OC), congratulations!
What settings was this on?
How was the environment?
Bots?
Multiplayer?

If you dared to analyse my post you would've understood that changing any of those will affect performance (with either less frames dropped or more overhead caused).
And on top I even gave you a description of settings. I mean the first level of Quake 3 is one of the least demanding gameplay, but is it fun? Only for a few tries then you want to play on a larger, more complex map with more weapons and enemies.

Kangal 2010-06-23 01:34

Re: PSX4All Maemo Edition
 
Sorry here are some feedback from the maemo community I found on the Quake 3 port.

Quote:

Originally Posted by omcfadde (Post 343178)
I'm the developer behind the Quake 3 demo at Maemo Summit yesterday. Currently there are no packages or sources online yet, but I am going to try to get the source onto Garage as soon as possible (takes ~72 hours to register a project.)

Quim already posted some information, and hopefully we'll get the video online soon. I've attached the slides, although they are nowhere near as interesting as the video. :)

As far as performance goes, I usually cap it to 30 fps due to battery life, but the (currently not very optimized) code can hit between 30-60 fps in some places.

I'm sure a lot of you are looking forward to getting the package and hopefully some of you hacking on the code, too. You do need to have a legal copy of the Quake 3 data files, however, as it would be illegal for me to distribute them.

P.S. Thanks for all the positive comments. :D

Quote:

Originally Posted by keljuk (Post 418051)
Yep. That's the firmware revision.
Is the screen resolution fixed or does the device scale resolutions higher and lover than the native?
If so I probably should try to get my hands on the config file.

I tweaked the graphical settings and now i'm getting around 20 fps which is enough.

Another problem is the accelerometer movement. First of all - it's terribly positioned so that the player character stands still when you hold the device upright.

Second I'd actually want to try some other configurations like aiming with accelerometer and moving/shooting w keyboard.

Or just disable the darn thing and use just kb and touchscreen.
Oh and another question: can you somehow change the mouse from this joystick-kind-of-mode to linear mode so I could aim with it like I would aim with a normal mouse.

just got my *** handed to me by some easy bots :D

Quote:

Originally Posted by edoman (Post 562605)
I have just run the ioquake3 update (2010-03-10), and I notice a few issues.

1) For me the frame rate in the first level used to be 30-60fps (averaging approx 45fps). Now it has dropped to 22-35fps (averaging approx 25fps). It is still a decent rate, but I'd prefer it to be the higher value.
2) The movement control by accelerometer seems to be responding better.
3) The auto-aim seems to be off (by default). I haven't yet gone into the settings to try to adjust that. It makes it harder to fight the 'bots.

Quote:

Originally Posted by megaexer (Post 562668)
Mods don't work and lightmaps don't work... Also I can't control the mouse pointer properly. The frame rate is about 25fps. I hope to see accelerometer aim control.

Quote:

Originally Posted by dwaradzyn (Post 599958)
I want to use Q3 on n900 only to watch CPMA demos. Previous version was working much faster and had GUI usabe with stylus, so I would like to downgrade until fixes are released. I have tried to get .deb for previous version from repository but it is already deleted.

If you know how to downgrade, please drop some hints here.

Overclocking to 900 MHz gives quake nice boost in framerate. I only checked it with one demo played on map CPM15. On 600 MHz it does 25.4 fps. Overclocked to 900 does 33.7 fps.

Initially I had problem launching CPMA mod. It just crashed when I tried to changed mod from menu. But it works when supplying arguments to command line in terminal like this (cpma here is directory name with mod) :

ioquake3.arm +set fs_game cpma

Quote:

Originally Posted by rolan900d (Post 605180)
Just to let you all know....

Running South Park map with Homer in 3rd person is running smoother as ever on the Tital LV overclocked N900.

Hunkmegs set to 256 and now it runs smooth as a knife through butter

Quote:

Originally Posted by giecsar (Post 649287)
It works!!!! And the framerate is good!!!! And I haven't overclocked my N900!

Not sure why it works now, but what I did was to place the pk3 files in /home/user/baseq3 and NOT /home/user/.q3a/baseq3.
I also did something else. After a look at crashlog.txt, I noticed it was also complaining about not being able to load default.cfg, so I made a copy of q3config.cfg and renamed it to default.cfg.

Hope this will help the others to get it working too!

See, I've posted the ones I could find and didn't filter out the ones that may support your claim. See, I'm not biased :D

IzzehO 2010-06-23 01:39

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by Kangal (Post 725759)
But you said you reached perfect standard (60fps, sound, no OC), congratulations!

You missquoted me again. I said perfect sound. I play with bots and online at 45-60 fps consistently (except for the stupid backlight turning off occasionally). Anywho this is extremely off topic... so I'm just going to ignore anything further from you.

Kangal 2010-06-23 02:02

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by IzzehO (Post 725771)
You missquoted me again. I said perfect sound. I play with bots and online at 45-60 fps consistently (except for the stupid backlight turning off occasionally). Anywho this is extremely off topic... so I'm just going to ignore anything further from you.

Urgh, you keep telling others to read your comments properly but the problem is that you don't read theirs ... hypocrite much?

I said you have reached the perfect standard which is 60 fps (fullspeed), sound working, no overclocking. Seriously wdf!
Anyways, I have more evidence to prove my stances, but I am glad that you have gotten tired and just given up.

I can't stress the importance of providing accurate information on the internet to reduce the currents of unhappy customers. Yes, they are responsible and need to do the research and find out exactly what they are buying, but lets try to give them the "proper" answers and help clear the murky water!

Bratag 2010-06-23 13:17

Re: PSX4All Maemo Edition
 
Can we get this bloody thread back on topic. If you want to have a private little flame war - take it somewhere else. This is about psx4all, not which one of you has the bigger unit.

Jay92 2010-06-24 09:25

Re: PSX4All Maemo Edition
 
Is there any chance of getting hardware acceleration working on psx4all smoku??

peynaud 2010-06-24 09:45

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by Jay92 (Post 727389)
Is there any chance of getting hardware acceleration working on psx4all smoku??

Any news Smoku? Good or bad, no problem :p

Give us a sign! :)

smoku 2010-06-24 18:40

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by peynaud (Post 727412)
Any news Smoku? Good or bad, no problem :p

Give us a sign! :)

Seems I have lost my N900 somewhere... :(

Bazza 2010-06-24 19:28

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by smoku (Post 727947)
Seems I have lost my N900 somewhere... :(

Thats not good .:(:(:(:(:(:(:(:(:(:(

Fötus 2010-06-25 00:42

Re: PSX4All Maemo Edition
 
ok, so where have you seen it the last time? Maybe you can reconstract the situation where you lost it.

Psymastr 2010-06-25 02:42

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by smoku (Post 727947)
Seems I have lost my N900 somewhere... :(

Ebay? Repo Man?

peynaud 2010-06-25 09:12

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by smoku (Post 727947)
Seems I have lost my N900 somewhere... :(

OMG...

If you do not manage to find it after enough searching and consider the phone as lost (Or stolen) only the following can be done:

1. Go to your service provider (Vodafone or whoever) WITH THE ORIGIONAL BOX of the n900 and recept. They can block the phone for you.

2. Report the stolen phone at your local police station with IMEI.

3. Hope that the phone is sent to a Nokia service point for unlocking.
That would be checked against the list of stolen phones.

Obviously only do this when you are 100% sure that the phone is lost and/or stolen.

smoku 2010-06-25 22:16

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by smoku (Post 727947)
Seems I have lost my N900 somewhere... :(

Phew. I left it at my parents place. And battery died, so I couldn't just call it. ;)

peynaud 2010-06-25 22:21

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by smoku (Post 729602)
Phew. I left it at my parents place. And battery died, so I couldn't just call it. ;)

Good! :)

I'm glad you found it.

Jay92 2010-06-25 22:45

Re: PSX4All Maemo Edition
 
Smoku do you think you'll be able to get hardware acceleration on psx4all in the next few weeks

mthmob 2010-06-25 22:50

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by smoku (Post 729602)
Phew. I left it at my parents place. And battery died, so I couldn't just call it. ;)

That is very good news! :) i was sure gui version of psx4m would die with the previous announcement... :D

Bazza 2010-06-25 23:00

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by smoku (Post 729602)
Phew. I left it at my parents place. And battery died, so I couldn't just call it. ;)

That's great news, :)

Nothing worse than losing a phone (or in my case an old n95 v1 a couple of years ago being stolen) and losing those treasured pictures and videos that you never got around transferring them to your pc. :(:(

You must have overdone it on bottles of Tyskie to forget where you put your phone. :D

pantera1989 2010-06-25 23:12

Re: PSX4All Maemo Edition
 
Who cares about psx4m. I was sorry that you had lost it. I know how it feels :/

mthmob 2010-06-25 23:16

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by pantera1989 (Post 729659)
Who cares about psx4m. I was sorry that you had lost it. I know how it feels :/

I care :P cause his work is my fav on the n900.

pantera1989 2010-06-25 23:28

Re: PSX4All Maemo Edition
 
I love his work too. All the ports and emulators.He is one of the top contributors with Maemo and for sure has left his mark with this community. But I think psx4m pales in comparison of losing your phone, with all your sensitive data.

mthmob 2010-06-25 23:41

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by pantera1989 (Post 729672)
I love his work too. All the ports and emulators.He is one of the top contributors with Maemo and for sure has left his mark with this community. But I think psx4m pales in comparison of losing your phone, with all your sensitive data.

Pretty hard to compare any app to loosing a phone... :) anyways i was just trying to stick to the topic.. but.. sure.. lets all start talking about lost phones instead ;) this thread dosent have enough off-topic posts anyways :P

festivalnut 2010-06-25 23:46

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by mthmob (Post 729680)
Pretty hard to compare any app to loosing a phone... :) anyways i was just trying to stick to the topic.. but.. sure.. lets all start talking about lost phones instead ;) this thread dosent have enough off-topic posts anyways :P

i lost my phone once, found it down the back of the couch half an hour later though so its okay. don't panic! :)

nax3000 2010-06-26 01:29

Re: PSX4All Maemo Edition
 
Man if I lost my phone or got it stolen I would panic just because theres so much sensitive info on it..
________
FOR PORN

Kangal 2010-06-26 03:11

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by nax3000 (Post 729747)
theres so much sensitive info on it..

What was her name?

XD

Bec 2010-06-26 05:51

Re: PSX4All Maemo Edition
 
Is there a way to stretch the games on the whole screen?

For example abe's oddissey?

And it would also be nice if you people would care to donate. I only see 60 bucks and there's way more than six people enjoying smoku's work.

nax3000 2010-06-26 14:32

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by Kangal (Post 729785)
What was her name?

XD

Not really what I meant. More like credit card info and passwords and the like. But now that you mention it, probably that too haha
________
Yz100

Cobra 2010-06-26 15:21

Re: PSX4All Maemo Edition
 
is smoku's psx4m in extras-devel or is that the old one?

Dr.Marcial 2010-06-29 17:33

Re: PSX4All Maemo Edition
 
is smoku still developing psx4all? just curious since I havent seen an update in a long while, I know he was working on getting the darn hw accel working, hows that going smoku? we are still cheering for ya!

btw great work, Im still playing FFVII (altho if I press the alt button or try to go back to the control panel it will shut down right away, anyone know a way around this?)

Bec 2010-06-29 17:43

Re: PSX4All Maemo Edition
 
Well for now a handful of games seem to work perfectly.
I tried:
-abe's oddissey
-metal gear solid
-final fantasy 7
-diablo
-baldur's gate

smoku has been doing a great job, but if I was developing I wouldn't give you guys anything.
This is a working emulator yet there's 60$ of donations. You guys should give more and ask less.

smoku 2010-06-29 18:08

Re: PSX4All Maemo Edition
 
Have anyone checked whether FF7 submarine bug is still present in psx4m?

Jack6428 2010-06-29 22:39

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by Bec (Post 734397)
Well for now a handful of games seem to work perfectly.
I tried:
-abe's oddissey
-metal gear solid
-final fantasy 7
-diablo
-baldur's gate

smoku has been doing a great job, but if I was developing I wouldn't give you guys anything.
This is a working emulator yet there's 60$ of donations. You guys should give more and ask less.

No offense, but that is not an entirely working emulator. Not all games work (start) and not all games run full speed or atleast 75% of their speed. Also, the games don't look that well, because there isn't any HW acceleration, which would improve the visuals and boost the framerate. So in conclusion, smoku has done alot of work which we all appreciate, but I won't download the emu again until these issues are resolved. Then if it works well, I don't mind donating $10, $15, $20 at all, just like I did with the PicoDrive emu, because that one is really amazing. PSXEmu for Maemo 5 still has a long way to go to become a retail quality application. Things have progressed and I do realize it's not easy to develope, but when things aren't certain (implementing hw acceleration, etc.), I just want to wait, despite the fact we have moved from nothing to something in a relatively short time. If the money I donate won't change anything, then I don't see a real reason. I hope you understand that. Peace.

Big Phat Jan 2010-06-29 23:50

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by smoku (Post 734424)
Have anyone checked whether FF7 submarine bug is still present in psx4m?

I just checked using the binary on page 100. It has the same problem I'm afraid.

pcsx-m does not have the problem in case that's of any help to anyone. You need the sub so infrequently that it's not too much bother to switch to pcsx-m for those occasions.

That's the joy of having 2 playstation emulators for your phone I suppose... (Thanks Smoku!)

Cheers,
Jan

festivalnut 2010-06-30 00:03

Re: PSX4All Maemo Edition
 
Quote:

Originally Posted by Big Phat Jan (Post 734786)
I just checked using the binary on page 100. It has the same problem I'm afraid.

pcsx-m does not have the problem in case that's of any help to anyone. You need the sub so infrequently that it's not too much bother to switch to pcsx-m for those occasions.

That's the joy of having 2 playstation emulators for your phone I suppose... (Thanks Smoku!)

Cheers,
Jan

thanks for that! i assume you can make the save games from psx4all work on pcsx and vice-versa?

nax3000 2010-06-30 06:31

Re: PSX4All Maemo Edition
 
So how's it going with the new version smoku? (no rush just curious)
________
Bmw v12 lmr


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