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Re: UAE4All Maemo Edition
ctrl+fn + backspace as esc works for me
keys working great! just tried IK+ 6th level yay! |
Re: UAE4All Maemo Edition
smoku - could kiss you (but will donate instead).
Deuteros works like a charm now. Mouse emulation seems to be a bit off (pointer is always below and to the right of where I hit the screen, but is doable). Flashback I am having an issue with "enter" not registering (when going to inventory (FN+ctrl+q)=F1 I can't get back to the game as I have to hit enter, but it doesn't register. Savestates seems to work like a charm - very impressive! |
Re: UAE4All Maemo Edition
its working great :)
Though a little awkward playing cannon fodder with mouse buttons spread so far. :) Can i suggest something? Make joystick and mouse buttons configurable. (config file) Id rather have proper controles then have the ability to write my name in highscore... yeah i know some games has protection passwords.. just savestate right after the password :) its impossible to jump left f.ex in superfrog, since its hard to hit up and left at the same time. Add 1 button for up and left and for up and right and so on. This works really really great in both picodrive and drnoksnes when mapping f.ex. wersfxcv keys for full directional buttons. No problems jumping there. Anyways once gui remapping is available. setting joystick to letters isent a problem since we can go out and remap anytime during the game if a conflict should occur. |
Re: UAE4All Maemo Edition
Hey could you guys recommend me some good games that work well with UAE4ALL?
________ Upskirt schoolgirl |
Re: UAE4All Maemo Edition
I have updated the Wiki and also started a UAE4All compatibility thread to attempt to collection information on which games are playable to also add to the Wiki.
I have also added an issue to GitHub about the version number not being clear. It would be useful for us to know the EXACT version of UAE4All when reporting issues or compatibility reports. |
Re: UAE4All Maemo Edition
Awesome work Smoku...donation on it's way!
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Re: UAE4All Maemo Edition
I'm so happy whenever smoku releases something new. This update is no different.
It's kind of weird that right mouse button is lefter then left mouse button. :) Will using volume control buttons be possible for this? asdw joystick combination works in the menu but it's lost in the emulation itself. (I find this combination handy for example to use cusrors for left&right and W&S for up&down.) I also suggest that cursor buttons remain to be used as cursor not joystick. (It will also help with a lot of games.) IMHO there should be no problem when combining directional joystick buttons and keyboard, however fire buttons (or mouse buttons) in combination with space and shift for example will cause conflicts in lot of games. In Frontier (Elite2) you can not take off using F5 i think without fireing joystick button. The game ends quickly after weapons discharge on the landing platform. :) One other thing... Native Amiga PAL hires resolution is 736x283, however, horisontal resolution is halved and cropped to 320x240, and then doubled to 640x480. I it possible to double only vertical 283 lines and retain original 736 horisontal lines? An idea... onscreen power and floppy indicators are ugly and take space. Can you use n900 led indicatior instead? |
Re: UAE4All Maemo Edition
1 Attachment(s)
This is how uae4all performs on n900@930MhZ. (sysinfo)
Processor speed is 88% faster then the A600, and chip memory performance is 52% faster then the A600. |
Re: UAE4All Maemo Edition
My main menu screen is still very small in the top left corner of the screen is this correct?
@Alex Atkin UK Tonight i will test and report on games working and non-working and post in your UAE4All compatibility thread. |
Re: UAE4All Maemo Edition
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