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-   -   Cash Prize for port of mupenplus from pandora to n900 (https://talk.maemo.org/showthread.php?t=56752)

Jay92 2010-06-21 13:32

Cash Prize for port of mupenplus from pandora to n900
 
I will pay the person who successfully ports mupen plus (nintendo 64 emulator) from pandora to the Nokia n900
£60

The emulator will need to run at a good framerate on most games


Good luck everyone



P.s
Can a mod change this thread to a sticky thanks

IzzehO 2010-06-21 13:43

Re: Cash Prize for port of mupenplus from pandora to n900
 
I'll add $10 to that for sure. Just to be fair though.. Mupen Plus on pandora isn't working with a lot of games so I'd be happy with a direct port.

Some extra information:
Quote:

1. Currently a very nicely polished version is surfacing for the Pandora with a full OpenGL ES2 plugin available. This is open sourced and is available here:
Source here: Here
Google Code page, with plugin: Here

2. mupen64plus developer pages are here:
http://www.gp32x.com/board/index.php...3-mupen64plus/
and older/dead one in the developer corner:
http://www.gp32x.com/board/index.php...6&#entry831256

Seems like a lot of people are still struggling to get it to run on the Pandora for a lot of games... but Zelda OOT and Mario 64 seem to consistently work.

Looks like if your want to ask them some questions the people to pm are ari64 and Pickle.

Psymastr 2010-06-21 15:29

Re: Cash Prize for port of mupenplus from pandora to n900
 
The reason why Nintendo Games work is that they don't usually use nasty hacks from the hardware to make their games run, while third parties usually always use system hacks to make their games have speedups/effects.

javispedro 2010-06-21 15:33

Re: Cash Prize for port of mupenplus from pandora to n900
 
I don't know why is this cash prize for, as so far, AT LEAST three people have ported it by now: cpasjuste, me, and smoku (I guess?).

You can get my binaries & patched (old) source from http://depot.javispedro.com/nit/64/ .

Mine ran OoT at 10-11fps, similar to the latest cpasjuste's binary I tried, but with too aggressive clipping.

It's been quite interesting as everyone started afresh and thus we ended with lots of different mupen64plus "port implementations"...

IzzehO 2010-06-21 19:18

Re: Cash Prize for port of mupenplus from pandora to n900
 
Quote:

Originally Posted by javispedro (Post 723745)
I don't know why is this cash prize for, as so far, AT LEAST three people have ported it by now: cpasjuste, me, and smoku (I guess?).

You can get my binaries & patched (old) source from http://depot.javispedro.com/nit/64/ .

Mine ran OoT at 10-11fps, similar to the latest cpasjuste's binary I tried, but with too aggressive clipping.

It's been quite interesting as everyone started afresh and thus we ended with lots of different mupen64plus "port implementations"...

Ah, but none of them are using the OpenGL ES plugin developed for pandora (I think?) which is what makes it all the more exciting. And yeah, smoku (from the previous thread) wasn't able to compile the latest source for pandora (that's only really been out since May)... although given your filename I'd have to believe you have it's implementation at some level?

(That's not to say we don't appreciate the work you've done thus far :P)

Nokia 5700 2010-06-21 19:19

Re: Cash Prize for port of mupenplus from pandora to n900
 
Quote:

Originally Posted by javispedro (Post 723745)
I don't know why is this cash prize for, as so far, AT LEAST three people have ported it by now: cpasjuste, me, and smoku (I guess?).

You can get my binaries & patched (old) source from http://depot.javispedro.com/nit/64/ .

Mine ran OoT at 10-11fps, similar to the latest cpasjuste's binary I tried, but with too aggressive clipping.

It's been quite interesting as everyone started afresh and thus we ended with lots of different mupen64plus "port implementations"...

How do you run the game? :confused:

javispedro 2010-06-21 19:44

Re: Cash Prize for port of mupenplus from pandora to n900
 
Quote:

Originally Posted by IzzehO (Post 724001)
Ah, but none of them are using the OpenGL ES plugin developed for pandora (I think?) which is what makes it all the more exciting.

Actually all are of them are using it.

Quote:

Originally Posted by IzzehO (Post 724001)
And yeah, smoku (from the previous thread) wasn't able to compile the latest source for pandora

Is there really any hint that it has had a considerable speedup since March? I grabbed my snapshot on March 1st iirc.

IzzehO 2010-06-22 01:29

Re: Cash Prize for port of mupenplus from pandora to n900
 
Quote:

Originally Posted by javispedro (Post 724024)
Actually all are of them are using it.

Is there really any hint that it has had a considerable speedup since March? I grabbed my snapshot on March 1st iirc.

It really looks to have improved a fair bit. From what I can tell... pre-May builds were developement builts. Some of the videos showing up are showing Mario 64 at full speed and OoT at reasonable FPS. Would it be difficult to compile the latest? Hell if only to score yourself 60 bucks? An installable package running at any speed would be frontpage new IMO.

Also trying to install your binary and its having issues with install path.. even when I force install dir with --installdir

Any tips on commandline input and where to put plugins folder?

Nipperoid 2010-06-22 02:03

Re: Cash Prize for port of mupenplus from pandora to n900
 
Javispedro, how do we run your binary?

ossipena 2010-06-22 04:27

Re: Cash Prize for port of mupenplus from pandora to n900
 
Quote:

Originally Posted by Nipperoid (Post 724382)
Javispedro, how do we run your binary?

I suggest you don't as long as it is binary and you don't already know how to do it.

but here are some hints:
http://www.cyberciti.biz/faq/howto-u...iles-in-linux/

e: I will donate 5-10 eur too to the pot.


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