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-   -   How To: Nintendo 64 Emu for N900 <Now in Extras-Devel> (https://talk.maemo.org/showthread.php?t=57647)

Boemien 2010-09-29 19:04

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
Thanks For the Info!!

nax3000 2010-09-29 19:52

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
Quote:

Originally Posted by LucianoBraga (Post 829544)
Pandora received an Mupen64Plus update.
5 to 10% performance increase.

Awesome! Waiting for the maemo update :D

Airtux 2010-09-29 20:24

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
it"s cool! I wait for next update!

Boemien 2010-09-29 21:14

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
I wonder if The Maemo version will be updated too!

LucianoBraga 2010-09-29 22:26

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
Me too.

Actually, a port of libPND would be really, really good... :)

IzzehO 2010-09-30 01:22

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
Quote:

Originally Posted by LucianoBraga (Post 829544)
Pandora received an Mupen64Plus update.
5 to 10% performance increase.

I'm not quite sure where you got your info from, but it seems very much false to me....

No mention anyway in the pandora forums, no update to the source and adventus hasn't even been online in 2 weeks.

Don't expect any updates for the next couple months guys as dev is at uni and struggling a fair bit. Once November comes I can see that changing however.

EDIT: My apologies, Ari64 has decided to come up with a mupen64 update not GLES. And has posted in the dead other forum =x Guess we simply need to wait for javis to have a shot at recompiling. Link is here along with attached source, for anyone also interested in a change log:
http://www.gp32x.com/board/index.php...ost__p__919649

LucianoBraga 2010-09-30 11:18

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
Mupen64 never was a performance monster, even in Windows versions. Although, it was the most "portable" N64 emulator. Project64 is absolutely x86 oriented, and 1964 was a complete mess...1964 0.7.3, especially, was fast as hell. But instable as hell + 1.

So, we have specific problems with Mupen64 binary and with gln64. I believe - knowing N64 emulation history - that the binary problems are worst. So, binary updates are mandatory. "Simply" problems, when resolved, give huge performance boosts.

Boemien 2010-09-30 12:29

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
Why Is it so difficult to adapt Softwares to the N900?? All the released softwares (particularly the emulators) lack something! it's very annoying! Nokia Promised us that the N900 would be a small Computer but i become very frustrated from days to days! You can't do something really interesting like the others Symbian Phones! I thought That linux would be a big OS for Mobile phones, but seriously it would have been better to give us Symbian 3 in our N900. We would have a lot of Apps and also descent Java Games and Apps!
I'm still proud of the phone because of the power it hides but we can't take profit of this power. If i still own the N900 it's because i'm a Nokia Fan, that's all! sh*t!

cfh11 2010-09-30 13:05

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
:rolleyes:

http://farm4.static.flickr.com/3653/...f86c82cb95.jpg

LucianoBraga 2010-09-30 14:24

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
Quote:

Originally Posted by cfh11 (Post 830063)

Yeah.

Double lol. :D


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