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-   -   How To: Nintendo 64 Emu for N900 <Now in Extras-Devel> (https://talk.maemo.org/showthread.php?t=57647)

Neverbe 2010-10-15 08:02

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
I cannot find the download link...where is it?

Br41th 2010-10-15 11:45

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
if you mean for the plugin its post no. 1185

Boemien 2010-10-15 12:14

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
Quote:

Originally Posted by Br41th (Post 841838)
if you mean for the plugin its post no. 1185

what page?:confused:? it will be easy with the page number than the post!!:o

Br41th 2010-10-15 12:30

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
Quote:

Originally Posted by Br41th (Post 840360)
Ive uploaded it to Rapidshare

Its last page, the links just above in the quote

Neverbe 2010-10-15 17:47

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
I wasn't meaning the plugin. I was talking about the emulator...where can I find it?

Br41th 2010-10-15 20:11

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
Quote:

Originally Posted by Neverbe (Post 842092)
I wasn't meaning the plugin. I was talking about the emulator...where can I find it?

Its in app manager on your phone, you'll have to add Extras-Devel catalog if you havent allready, look for Mupen64plus. Heres how to add catalogs

Neverbe 2010-10-18 09:02

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
The Legend Of Zelda: Ocarina Of Time + ITA translation

Set the player name then press A to start game and...:

The Core thread received a SIGSEGV signal.
This means it tried to access protected memory.
Maybe you have set a wrong ucode for one of the plugins.

What I have to do?

MiK546 2010-10-18 11:34

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
Quote:

Originally Posted by Neverbe (Post 843960)
The Legend Of Zelda: Ocarina Of Time + ITA translation

Set the player name then press A to start game and...:

The Core thread received a SIGSEGV signal.
This means it tried to access protected memory.
Maybe you have set a wrong ucode for one of the plugins.

What I have to do?

Are you using the 0.0.3 version of OpenGLES plug-in? If not, download it above and it should work, if yes, it may be the Italian translation.

oldpmaguy 2010-10-18 13:05

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
I have reflashed and I can't download Mupen. I'm getting a message that seys I can't DL the GUI without the main program, so it seems. I posted the verbose message here
http://talk.maemo.org/showthread.php...654#post842654

Can anyone offer any helpful advice? I really miss Mupen64, especially since I just started OC'ing!

Deaconclgi 2010-10-25 22:55

Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
 
Hello all,

Every since I updated to PR1.3, I get SIGSERVER everytime I try to run any of my games. Everything is in the same place as on pr1.2 and I uninstalled, reinstalled, restored from a backup. Any ideas on how to fix this issue?

Thank you all in advance.


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