![]() |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
I cannot find the download link...where is it?
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
if you mean for the plugin its post no. 1185
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Quote:
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Quote:
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
I wasn't meaning the plugin. I was talking about the emulator...where can I find it?
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Quote:
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
The Legend Of Zelda: Ocarina Of Time + ITA translation
Set the player name then press A to start game and...: The Core thread received a SIGSEGV signal. This means it tried to access protected memory. Maybe you have set a wrong ucode for one of the plugins. What I have to do? |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Quote:
|
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
I have reflashed and I can't download Mupen. I'm getting a message that seys I can't DL the GUI without the main program, so it seems. I posted the verbose message here
http://talk.maemo.org/showthread.php...654#post842654 Can anyone offer any helpful advice? I really miss Mupen64, especially since I just started OC'ing! |
Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Hello all,
Every since I updated to PR1.3, I get SIGSERVER everytime I try to run any of my games. Everything is in the same place as on pr1.2 and I uninstalled, reinstalled, restored from a backup. Any ideas on how to fix this issue? Thank you all in advance. |
| All times are GMT. The time now is 21:59. |
vBulletin® Version 3.8.8