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Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Atilla sorry if i dont understand your post there but press strg is that literally you mean press those keys or did i miss somthing?
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Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
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Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Yeah i thought it sounded diffrent cool thanks il try that Cheers buddy
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Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Was having some good fun lastnight with ol Mario 64 running full speed with sound on tv out, cant wait to get a ps3 controller though.
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Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
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Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
Anyone know if you can support the Expansion Pak on Mupen? Pokemon Stadium 2 works quite well (very laggy in between battles, but all battles are a full speed), and I want to upload my pokeymans from my Crystal version rom save.
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Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
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Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
how to really save game state? i try to save using the gui version but then when i go back to my saved slot it just hangs like hell then i have no choice but to reboot my phone, am i missing something.. by the way nice work izzeho :D
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Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
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Re: How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
hey izzeho how hard would it be to implement save states so people can start playing games? a LOT of games run perfectly well enough to complete and quick save states would allow them to easily do so
so could save states be implemented in your next update/release please? thanksss |
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