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XMoto running on N900 now in Repos [Launch from desktop with QueenBeeConWidgets]
Hi guys, It has been a couple of weeks since I first posted this original topic and since then divan has made some fantastic changes in order to make this version finger friendly for hildon AND added it to the Repo's too.
Due to this game being designed for the Diablo/N800 platform, there were some settings that needed to be tweeked and divan did some excellent work changing the menu screens and adding Accelerometer controls for N900. There is currently no native launch icon from the desktop however using the QueenBeecon Widgets below you can launch from the desktop as you would expect to. Installing the game This is now in Repos, so feel free to open Application Manager http://maemo.org/packages/package_in.../0.2.6-maemo2/ http://i178.photobucket.com/albums/w...eenshot0a2.png http://i178.photobucket.com/albums/w...nshot0a1-1.png http://i178.photobucket.com/albums/w...toTryAgain.png http://i178.photobucket.com/albums/w...evelselect.png Controls: Comination of Keyboard and Screen In Game Up = Accelerate Down = Brake Left+Right = Shift Weight Menu Curser/Select =Touchscreen Other SIXAXIS with Select button for Enter (if paired to N900) :DHappy playing. There are 130+ levels to enjoy. :D Adding the QueenBeeCon Snippet Ok so having to enter Xterm every time you want to launch the game will probably become a little tedious, so I have put together a couple of little icons to enable the game to launch from the Desktop using the Awesome QueenBeeCon Widget creator. http://i178.photobucket.com/albums/w...QBWwidgets.png There are two Icons to choose from for you liking x-moto.png http://i178.photobucket.com/albums/w...uff/x-moto.png x-moto2.png http://i178.photobucket.com/albums/w...ff/x-moto2.png If you need to download the Queen BeeCon Widget creator the please see here http://wiki.maemo.org/Queen_BeeCon_Widget Now most of you who have the AWESOME QBWcreator will no doubt now how to do this already, but I will still continue with my newbie friendly how-to. Download either of the two X-moto.ping images above and save them to /home/user/.queen_beecon_dir Return to the N900 home screens and add a new QueenBeeCon Widget (Desktop Menu > Add Widget > QueenBeeCon Widget). Click on the Spanner Icon of the new QBWiget and enter the following settings Type: Snippet Command Selection: Blank Widget Size & position tuning Width: 83 Height:83 Statuses Backgound colours and imaging Snippet Background Colour: User the sliders to choose the colour best suited to your desk top Command Title settings Change the queen-beacon.png to the name of image you saved to the .queen_beecon_dir location (x-moto.png or x-moto2png). Command Results settings Delete the line queen-beeconresimg.png and leave feild blank. Now click on "Add command", leave the Title field blank and enter "xmoto" in the Command field Then tap Save, Save again and Done to exit the Desktop Menu. THe Icon Snippet should now be set up for you to launch X-Moto from the desktop. :DEven Happier Gaming:D A few other things... You can manually edit the config.dat and tweak the settings, controls, sound and graphics in the following location with your favorite text editor. (I use Midnight Commander) Path: /home/user/.xmoto/config.dat An example would be If you wish to run the game in window mode, change the Display lines to read like so... <var name="KeyDrive1" value="X"/> <var name="KeyBrake1" value="Down"/> <var name="KeyFlipLeft1" value="Left"/> <var name="KeyFlipRight1" value="Right"/> <var name="KeyChangeDir1" value="Space"/> You can leave everything else, save and close the file or try tweaking other settings if you want to? Inside here is the original Tuxfamily Repo for xmoto on the N800http://talk.maemo.org/showpost.php?p=44645&postcount=5 To install the original file in Application Manager, create a new catalogue entry Catalogue name: Xmoto Web address: http://download.tuxfamily.org/xmoto/maemo/ Distribution: it2007 testing/ Refresh your catalogues, search and install Xmoto. I have found some issues with this as it is, a few of which have already been discussed firther in the thread.
In closing, I just want to say Thanks to the original poster if you are reading this and to divan for his great work and for getting this in to the Repos for everyone to enjoy. Thank you for reading MINKIN2 |
Re: XMoto running on N900
Finally!
Does it follow the development changes? |
Re: XMoto running on N900
More importantly, is it optified? I guess not?
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Re: XMoto running on N900
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Re: XMoto running on N900
Thanks! Seems it really nice choice to port under maemo, so someone should port latest version =)
BTW, it works fine in fullscreen for me. Quote:
UPD. Sound works if enable EngineSoundEnable in config.dat <var name="EngineSoundEnable" value="true"/> |
Re: XMoto running on N900
Thanks divan we now have sound :)
I will update the original post and sort out my typo a littlte later when I get more time. How are you getting it to play in full screen btw? |
Re: XMoto running on N900
Good work. Would be good if it works with Accelemymote too.
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Re: XMoto running on N900
Any possibility to add this into the Maemo repos? :)
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Re: XMoto running on N900
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Here are the options I've modified: <var name="DisplayHeight" value="420"/> <var name="DisplayWindowed" value="true"/> <var name="DeathAnim" value="false"/> <var name="EngineSoundEnable" value="true"/> You could add the command to the top post which does this in a single line: Code:
sed -i -e '/DisplayHeight/s:480:420:' -e '/DisplayWindowed/s:false:true:' -e '/DeathAnim/s:true:false:' -e '/EngineSoundEnable/s:false:true:' /home/user/.xmoto/config.dat |
Re: XMoto running on N900
the latest version isn't support software rendering, so ...
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Re: XMoto running on N900
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Re: XMoto running on N900
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Re: XMoto running on N900
OpenGL != OpenGL ES
the latest source no longer support SDL-Gfx renderer! I asked this on xmoto forum, cuz i tried compile too... (a few months ago)! |
Re: XMoto running on N900
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Re: XMoto running on N900
good luck :)
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Re: XMoto running on N900
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Hope things are going well for you so far :) |
Re: XMoto running on N900
big thanks :D
been waiting for a game like this for a while working great :D |
Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
Updated with new desktop launch Icons.
Unfortuanety with the images being enlarged on the forum it is showing some inperfections in the icons. These are not so evident on the N900 screen. Feel free to create and upload your own if you wish? :) |
Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
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cheers |
Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
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That said though you should be able to add the icons and launch the game from them without having touch, reinstall or modify your original installation of the game. Hopefully the game will make it to extras-testing one day and updates will become easier for everyone :) |
Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
I failed to compile the latest version of XMoto(my quick port to OpenGL ES don't work, and SDL_GFX renderer vode seems to be really obsoleted). So I end up with the same version as in the top post (0.2.6) with some changes:
* Recompiled for Maemo5 with latest versions of libraries. * Package optified (xmoto.bin moved to /opt/xmoto) * Default parameters are optimized for N900 (no need to edit config.dat manually) * Removed profile edit/create/select dialog * Cleaned up Menu UI - now there are less buttons, but their size is bigger - better for touchscreen. * Removed LevelsPack window and replaced with All Levels - so you're ready to play without clicking small-size lists of levels packs. * Rewritten Finished and Dead dialogues - now they are usable and pretty. * Added .desktop and icon files. * Fixed keys (Space works now to change directions) TODO: * Add accelerometer support * Add pause functionality * Clean up levels list (there are some problems with it now) * Edit Options menu (it's pretty unusable now) And then I'll add it to the repository, but now need to test it and check whether everything is ok(dependencies, bugs, etc) Deb file is available here: http://divan0.org.ua/maemo/xmoto_0.2.6_armel.deb Please, remove /home/user/.xmoto dir if you did try previous (N800) binary. |
Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
WOW, That sounds like awesome work there divan. I am looking forward to seeing your work in the Maemo repos :)
I tried to install your .deb but it keeps failing as the following files are missing? liblua5.1-0 libode1sp libsdl-gfx1.2-4 libsdl-ttf2.0 liblua5.1-0 libsdl-gfx1.2-4 libode1sp Shame really cos some of those changes in the menus sound great. I will keep trying. l |
Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
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Apt-get 'type all names with spaces between' It worked for me ;) (only missed liblua5.1-0 and libode1sp) |
Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
tried the above, didnt work for me
also i have no icon ? tried to launch from xterm it says libde1sp is missing and i cant install it |
Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
tried apt-get but getting invalid command for the lib files .here output:
Nokia-N900:~# apt-get liblua5.1-0 apt-get libode1sp apt-get libsdl-gfx1.2-4 apt-get libsdl-ttf2.0 apt-get liblua5.1-0 apt-get libsdl-gfx1.2-4 E: Invalid operation liblua5.1-0 ny idea ? |
Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
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When I try to install the libsdl-ttf2.0, I am getting the following error... http://i178.photobucket.com/albums/w...reenshot05.png Not sure what this means, has anyone else come across this? MINKIN |
Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
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All installed ok except the ttf2.0 as I put in the above post hope this helps :) |
Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
"apt-get -f install" solved the dependencies for me.
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Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
cheers minkin2 that fixed it , game installed and playing now. no problems so far , with the ttf install my xterm told me the newest version is already installed so not need installing .only extra ttf i had are from conky app if that helps .
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Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
Thanks for the suggestions guys but I am still unable to get the ttf to install, even -f gives me the same message.
I have found the files on my device and there are a number of ttf files already installed? When I try to remove them xterm says that there ttf is no ttf20. installed and when I try to delete the from the folder itself, I get "permission denied (13)" message. Something is conflicting here but I have no idea what. |
Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
@minkin2 theres a lot of people that encountered that problem encluding me. I just got the file of here (link below) and did a dpkg -i install through xterm ;)
http://maemo.org/packages/package_in....9-1osso0+0m5/ If that won't work theres a thread on TMO about that problem ;) @f2thak theres no icon you have to make a QBW to launch it from desktop, check post one for icons - don't know about your missing dependency ;) |
Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
key x may be the key driving
played on a vote of better http://img301.imageshack.us/img301/4...intcmds1sm.jpg |
Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
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The game works great and to divan, your additions look beautiful mate. It's very finger friendly. Thanks guys :D Originally Posted by nesrazz http://talk.maemo.org/maemo/images/buttons/viewpost.gif key x may be the key drivingGood idea mate, I have just been playing with the X key and it certainly does give you more control and is alot more comfortable IMO. If anyone wants to try this and tell us how much better/worse this to play with the please enter this in to Xterm sed -i -e '/KeyDrive1/s:Up:X:' /home/user/.xmoto/config.dat Or you could manually change the KeyDrive1 line in config.dat as in first post. |
Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
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thanks..... |
Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
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error load while loading shared libraries: libode.so.1sp: cannot open shared object file: no such file or directory |
Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
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Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
works now! but dont alter graphic settings !!!!
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Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
f2thak, yes, I've added it today into repository with some modifications:
* added Accelerometer support * cleaned up Options menu * default Graphics and Menu GFX settings set to High * fixed bug with lists (selected items was not visible) * changes sorting in Levels list When using accelerometer, shake it to change direction. Honestly, it's pretty hard to me to play with accel. Keyboard is much better :) Also, there seems to be a segfault sometimes on Quit - it's hard to reproduce for me, but I'm trying to investigate this. Feel free to help and send patches though. And please delete original /home/user/.xmoto dir before installing to avoid confusions. |
Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
can we change controls in game, for each key i mean ? thanks
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Re: XMoto running on N900 [Launch from desktop with QueenBeeConWidgets]
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Open /home/user/.xmoto/config and edit these values: Code:
<var name="KeyDrive1" value="Up"/> |
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