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Re: an idea to fix the preenv games multitouch problem .
I have succesfully mapped a key press to a touchscreen action using a combination of cat, a hex editor and xbindkeys doing something like this (as root):
Code:
cat ~/actioninhexcode >> /dev/input/event3Code:
11 EC 05 4D 2B D2 00 00 03 00 00 00 00 08 00 00Code:
struct input_event {Then you map any key you want to the above command using xbindkeys. My point being, if anybody changes the touchscreen driver for a multitouch one and adds multitouch support for the xserver (maybe not needed?), something like the above could be used in combination of normal touchscreen usage (I guess). |
Re: an idea to fix the preenv games multitouch problem .
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I wonder if quick mili second alternating between two tap locations would pass as multitouch on the games. |
Re: an idea to fix the preenv games multitouch problem .
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Re: an idea to fix the preenv games multitouch problem .
We already know what fake multitouch is, and why it sucks.
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Re: an idea to fix the preenv games multitouch problem .
Why do I have the impression that allgoodidea and govprog are the same person?
Ah! it's because their lack of politeness. |
Re: an idea to fix the preenv games multitouch problem .
@govprog
Do you know what you are talking about? :p The files you have posted are C# classes: they are pretty useless. They could be used to develop C# or Mono multitouch applications, but they will not help anyone to satisfy our desire to have multitouch emulation in preenv games. As I said in another thread, if we want multitouch emulation we need multi-point support from X server. Once we will obtain that, we could take in consideration azstunt idea (emulation with hardware keyboard). Until then: no way! I tried to write a little application to emulate multitouch using Qt, but
If we really want multitouch emulation, we need to start talking about porting multitouch support in X server (http://www.fooishbar.org/blog/tech/x...-17-18-22.html). Regards :) |
Re: an idea to fix the preenv games multitouch problem .
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The problem is that they are for Windows, we can't directly use them. Quote:
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Re: [REQUEST] HW Keyboard -> Multitouch emulation
And is something like that possible: the microb zoom gesture triggers the multitouch zoom gesture?
It's nice to be able to zoom stuff. I've got one app from MeeGo that's barely useable without zooming. |
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