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-   -   [Announce] Sony Playstation 1 Emulators (https://talk.maemo.org/showthread.php?t=68770)

festivalnut 2011-02-01 18:44

Re: [Announce] Sony Playstation 1 Emulators
 
thanks very much, a chown of the folder fixed the gui issue (i'd done this previously but had to reinstall due to other issues)
haha i dont blame you i'm very lazy myself, and i can see the multilanguage options being benificial to more people that expanding the english help.
emm i wouldn't know where to start with making dbus scripts etc. think i'll have to condition myself to deal with it! i know certain apps will still start with volume available even on silent, but i have no idea how they do so.

bonapart 2011-02-01 21:07

Re: [Announce] Sony Playstation 1 Emulators
 
PCSX-Rearmed 0.4.0.3 changelog
* added support for .bz format, also partial support for .znx and eboot.pbp formats
* merged latest cdrom code from PCSX-Reloaded project
* fixed channel disable preventing irqs in P.E.Op.S. SPU plugin
* fixed some alignment issues
* added handling for branches in delay slots
* fixed lots of recompiler related issues (see GIT)
* added watchdog thread to detect emulator lockups
+ fullscreen support
+ accelometer support
+ partial movies support
+ fixed frameskip setting
+ savestates

* marked - Notaz(pandora) changes
+ marked - Bonapart(maemo) changes

how to use fullscreen - wait next release of psx4m-gui or use x-term ;-)
why i doesn't see update - i just uploaded, should be available in nearest time
why i announce release before test by myself - i go sleep right now =)

Kevstacey 2011-02-01 22:16

Re: [Announce] Sony Playstation 1 Emulators
 
rayman is now running in new pcsx re-armed :D



thanks bonapart!;)

kralde 2011-02-02 01:25

Re: [Announce] Sony Playstation 1 Emulators
 
I have a problem. When I try to configure the controls, it says: "Somethings goes wrong, check permission to keys file"
"Couldn't open previous key config"

=( help

stooobs 2011-02-02 02:07

Re: [Announce] Sony Playstation 1 Emulators
 
o my god discworld noir works its like chrismas all over lol

Tedri Mark 2011-02-02 04:44

Re: [Announce] Sony Playstation 1 Emulators
 
Resident evil directors cut now works with pcsx reaarmed, although the cutscenes are all corrupted, In fact, although the vids now play, i find that most of them are corrupted or weirdly interlaced...


wipeout3 special edition using pcsx rearmed core is really fast though, can't wait for gl plugin...

rochmanew 2011-02-02 05:48

Re: [Announce] Sony Playstation 1 Emulators
 
how can I save the game in the latest version of pcsx rearmed that just released....anyone tested it?

fuyoh 2011-02-02 06:33

Re: [Announce] Sony Playstation 1 Emulators
 
pcsx rearmed seems better now but just as Tedri said, the cutscenes and videos is rendered weirdly.

bonapart 2011-02-02 08:45

Re: [Announce] Sony Playstation 1 Emulators
 
rochmanew:i tested, they work ;-)
fuyoh, Tedri Mark : video is weird, but it's better than nothing ;-)
kralde : in xt-term "sudo chmod 777 /opt/psx4m/keys"
Kevstacey,stooobs speed up and compatible things is Notaz work ;-)

psx4m-gui short to do:
fix bug with bios (always tries to use schp1001.bin)
fix bug with possibility of run emu without selected bios
remove need to restart emu to rom\bios directory change take effect
append fullscreen option to pcsx core
fix bug with deb ownership\permission
append english,russian,portuguese description of options+ german,polish options names

depending on my free time it will be today or tomorrow

rochmanew 2011-02-02 09:59

Re: [Announce] Sony Playstation 1 Emulators
 
thanks bonapart....now I can save and load my games after chmod my keys setting

Magik 2011-02-02 11:59

Re: [Announce] Sony Playstation 1 Emulators
 
bonapart if you need something to be translated to polish language please PM me. I'll gladly help you.

bonapart 2011-02-02 12:04

Re: [Announce] Sony Playstation 1 Emulators
 
Magik: i want to include first post (options part) to gui, so if you wish you can send PM with polish translation of it ;-)

Tedri Mark 2011-02-02 12:27

Re: [Announce] Sony Playstation 1 Emulators
 
Oh, just thought I'd say, I had to *UNDERCLOCK* my n900 to play Grand theft auto last night, psx4m-GL core, no cycle multiplier...

Who'd have ever thought that? :D

Surreptitious 2011-02-02 12:54

Re: [Announce] Sony Playstation 1 Emulators
 
Hi, I'm having a bit of a problem with permissions. I can't seem to be able to save my configurations and I have to re-enter them every time I want to play. I saw the previous post on permissions and tried entering;

root
chmod 777 /home/user/.config/Team16/psx4m/
chown user /home/user/.config/Team16/psx4m/

But I get a message saying No such file or directory. Any idea what's going on?

When I do get it running though everything works fine. A little slow but not much, even though I haven't over clocked at all. Thanks for all your hard work!

bonapart 2011-02-02 14:33

Re: [Announce] Sony Playstation 1 Emulators
 
Surreptitious: mkdir -P /home/user/.config/Team16/psx4m/
Tedri Mark: you can create .bin.Z or eboot.pbr which should be slower ;-)

Tedri Mark 2011-02-02 14:47

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by bonapart (Post 934238)
Surreptitious: mkdir -P /home/user/.config/Team16/psx4m/
Tedri Mark: you can create .bin.Z or eboot.pbr which should be slower ;-)


Heheh, no worries, am I right in thinking that the pcsx core frameskip works to skip frames automatically to keep up woth PAL/NTSC rate? That implemented in psx4m core would be ideal, I had the sae thing happen in THPS 2, some places were a little jerky, then in others it was comically fast... :)

bonapart 2011-02-02 14:52

Re: [Announce] Sony Playstation 1 Emulators
 
Tedri Mark: psx4m without hwa gpu with autoframeskip option work as ntsc frameskip ... ;-)

Tedri Mark 2011-02-02 15:07

Re: [Announce] Sony Playstation 1 Emulators
 
Sweet!

Personally I can't wait for the HWA for pcsx-rearmed, as without HWA it seems generally faster than psx4m without HWA..

Keep up the good work!

kralde 2011-02-02 19:18

Re: [Announce] Sony Playstation 1 Emulators
 
i have a problem. suddenly, the sound doesnt work. i reinstalled it a few times,but my previous config still there,and no sound.

what happens? :(

Kevstacey 2011-02-02 19:20

Re: [Announce] Sony Playstation 1 Emulators
 
ive noticed in pcsx-rearmed when pressing the down arrow, it pauses the game for about 5 seconds then continues

is there a fix for this? cheers :D

Reffyyyy 2011-02-02 19:24

Re: [Announce] Sony Playstation 1 Emulators
 
That could be the save state feature?

bonapart 2011-02-02 19:26

Re: [Announce] Sony Playstation 1 Emulators
 
Reffyyyy -> Kevstacey agree =) cuz only keys that configured have any effect on emu

kralde: first post, bugs section ;-)

Tedri Mark: yeap, i think it will be great feature, but have no time to do this

kralde 2011-02-02 19:32

Re: [Announce] Sony Playstation 1 Emulators
 
nah, the problem with the sound is because i was activated silence profile xD thanks anyway

MartinK 2011-02-02 19:48

Re: [Announce] Sony Playstation 1 Emulators
 
The last PCSX update behaves really good! There only seems to be a little quirk with the state saving - it behaves like there is only a single global-position, not per-game positions like in psx4m. So, when you saved in game A and you just started game B, after loading, you are back in A on the spot you saved the state.

Also, I can report Persona 2 working quite good with PCSX on default settings without bios, with little sound skipping.
This game also works with psx4m+gpu, but the character menu loads slowly and there is no selection arrow, making the game unplayable (this is not an issue with PCSX).

bonapart 2011-02-02 19:55

Re: [Announce] Sony Playstation 1 Emulators
 
MartinK: actually i didn't test savestates too much so it can be try( but it shouldn't be true...)
did you have Persona 2 graphical bugs without gpu ( no selection arrow ) ? cuz it can be problem with pcsx later (when gpu will be implemented too)

MartinK 2011-02-02 20:13

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by bonapart (Post 934483)
MartinK: actually i didn't test savestates too much so it can be try( but it shouldn't be true...)
did you have Persona 2 graphical bugs without gpu ( no selection arrow ) ? cuz it can be problem with pcsx later (when gpu will be implemented too)

With psx4m without GPU, it just gets stuck during the in game part of the intro, background sound is playing but the red guy and the old woman just stand there forever :)

Also, a few more observations:
  • text display in dialog boxes with psx4m+gpu is quite laggy but is ok with PCSX.
  • 3D graphics in Persona 2 looks nicer with psx4m+gpu than with PCSX

rochmanew 2011-02-02 23:49

Re: [Announce] Sony Playstation 1 Emulators
 
how about cheats in pcsx bonapart?can I input some cheats when playing a game?

bonapart 2011-02-03 04:39

Re: [Announce] Sony Playstation 1 Emulators
 
if you can find any field that is called cheat ;-) if serious you can't do this, this feature even doesn't planned
MartinK: with hwa gpu all games look very nice or very buggy =) no matter 2d or 3d

Nebulak 2011-02-03 19:28

Re: [Announce] Sony Playstation 1 Emulators
 
How can ich change the CD?

I have no clue how it work with Parasite Eve :(

bonapart 2011-02-03 19:49

Re: [Announce] Sony Playstation 1 Emulators
 
Nebulak: you can't

festivalnut 2011-02-03 20:04

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by Nebulak (Post 935213)
How can ich change the CD?

I have no clue how it work with Parasite Eve :(

i haven't used it with parasite eve, but most multi-cd games will have a savegame at the end of each disc, you save at end of disc1, restart psx4m with disc2 and load that save.

Quote:

Originally Posted by rochmanew (Post 934628)
how about cheats in pcsx bonapart?can I input some cheats when playing a game?

in-game cheats should work just fine, (such as pause game, press r1 r2 up down etc.) but if you're looking for codemaster style cheats then no, not at the moment.

Nebulak 2011-02-03 20:14

Re: [Announce] Sony Playstation 1 Emulators
 
Thats the Problem, theres no Savepoint at the time where the CD is changing.

bonapart 2011-02-03 20:28

Re: [Announce] Sony Playstation 1 Emulators
 
Nebulak: get as is ;-) play another game or remove emu ^_^

MartinK 2011-02-03 20:45

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by Nebulak (Post 935252)
Thats the Problem, theres no Savepoint at the time where the CD is changing.

Do all emulators use the same format to store memory cards ? If they do, it should be possible to just temporary use the memcard image with other (probably PC based) emulator, that supports multiple CDs, transition to the next CD, save when possible and then copy the memcard back.

Crogge 2011-02-03 20:45

Re: [Announce] Sony Playstation 1 Emulators
 
So If I understood it correctly then I have to install the PSX4All GUI if I want a GUI on PCSX-Rearmed? The latest PSX4All GUI is fine?

bonapart 2011-02-03 20:55

Re: [Announce] Sony Playstation 1 Emulators
 
MartinK: i can say true it or false, only testing
pcsx-reloaded should have compatible memcards, can't say nothing about others PSX emus for PC

Quote:

So If I understood it correctly then I have to install the PSX4All GUI if I want a GUI on PCSX-Rearmed?
no, psx4m-gui ^_^

Quote:

The latest PSX4All GUI is fine?
sometimes it works

Nebulak 2011-02-03 22:50

Re: [Announce] Sony Playstation 1 Emulators
 
Where does PSX4M place the Savegames?

Acidspunk 2011-02-03 23:12

Re: [Announce] Sony Playstation 1 Emulators
 
All I can say is wow at this most recent version bonapart. Thank you!

bonapart 2011-02-04 04:14

Re: [Announce] Sony Playstation 1 Emulators
 
Nebulak: what you mean under savegames? savestates - in rom directory; memory cards in /home/user/ directory

Acidspunk: thank button located under each my post ;-) or here

p.s. Notaz created good optimized bgr888->rgb565 converter for maemo port (didn't tested it yet) and Maemo port now in pcsx-rearmed repository

impeham 2011-02-04 09:54

Re: [Announce] Sony Playstation 1 Emulators
 
I have a game with BIN extension (as track 1) and many other .APE extensioned ones that forms the full game CD.
How is it possible to make the emulator play the BIN and recognize its APE tracks?
If this is not possible from the emulator, does anyone know a tool to make a single ISO image from all the files to make it work using the game and music/sound files?

Thanks


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