maemo.org - Talk

maemo.org - Talk (https://talk.maemo.org/index.php)
-   Development (https://talk.maemo.org/forumdisplay.php?f=13)
-   -   Full Speed SNES Emulator (https://talk.maemo.org/showthread.php?t=6954)

fms 2008-03-06 06:22

Re: Full Speed SNES Emulator
 
Quote:

Originally Posted by zerojay (Post 59408)
You aren't going to get a full speed SNES emulator on the N800 regardless of optimizations or ports

And why is it so?

spirytsick 2008-03-06 08:05

Re: Full Speed SNES Emulator
 
FMS, are you working on porting one of your emus to the tablet (fmsx and speccy are already running beautifully) ?

fms 2008-03-06 08:19

Re: Full Speed SNES Emulator
 
Quote:

Originally Posted by spirytsick (Post 151511)
FMS, are you working on porting one of your emus to the tablet (fmsx and speccy are already running beautifully) ?

I am porting VGBA at the moment. Should run at full speed, with some frame skippage and probably without sound.

unique311 2008-03-06 09:33

Re: Full Speed SNES Emulator
 
Quote:

Originally Posted by fms (Post 151519)
I am porting VGBA at the moment. Should run at full speed, with some frame skippage and probably without sound.

you are the man.

DataPath 2008-03-07 00:36

Re: Full Speed SNES Emulator
 
Quote:

Originally Posted by fms (Post 151519)
I am porting VGBA at the moment. Should run at full speed, with some frame skippage and probably without sound.

mudlord and crew are doing a pretty major rewrite of the VBA core - have you checked out their work?

https://vbam.bountysource.com/

fms 2008-03-07 06:32

Re: Full Speed SNES Emulator
 
Quote:

Originally Posted by DataPath (Post 151767)
mudlord and crew are doing a pretty major rewrite of the VBA core - have you checked out their work?

Yes, I have seen VBA, but VGBA is a different program. I have already done a partial rewrite (using ARM assembly) when adapting it for Symbian. So, the Maemo version is a relatively painless port of that work.

freelikegnu 2008-03-21 00:50

Re: Full Speed SNES Emulator
 
I'm attempting to pair and use my PS3 bluetooth joypads with my n800. They work great on my linux laptop and are very portable. Compiling the pairing app and performing the USB based sync is the first step. I would have to see what is available to create the /dev/input/js0 devices next. But I think this would be the best game interface for the lack of cables makes it easy to have more than one player without the use of hubs.

svs57 2008-04-04 11:04

Re: Full Speed SNES Emulator
 
Sorry for stupid question:
How start snes9x in full screen mode?
I see only small game image in left up coner of window.

Thesandlord 2008-05-11 01:12

Re: Full Speed SNES Emulator
 
use snes9x_opt2

ArnimS 2008-05-27 02:06

Re: Full Speed SNES Emulator
 
Hey sorry for leaving you guys hanging so long. Real Life (tm) has intruded here in pupnikland :(

There is some good news: i did get DrPocketSnes stripped down to the point where it runs and loads a ROM on the tablet (this was in January).

Can't wait to prove zerojay wrong :P Well - strictly speaking I expect he's right - we can't get 60fps in real screen updates until we figure out how to manually control vsync and possibly bypass SDL - and the fast (tile based) emulation from Squidge is not 100% compatible... so yeah it won't be 100% compatible at 60fps....
But it should be a solid 30fps with frameskip1 on N8x0 at the very least..

i babble - sorry again about no releases - i'm not dead yet


All times are GMT. The time now is 22:27.

vBulletin® Version 3.8.8