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Re: Massive interactivity improvement under high I/O load!
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Re: Massive interactivity improvement under high I/O load!
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That said, I personally have been fiddling to get my own combination of settings based on those original mods.What I personally want to see is as little swap as possible while I still have ram space, but I don't want it to zealously abandon swapping the way it would if swapping is made zero. I'll fiddle with this myself, let you know if it seems better than what I'm doing. It seems more in line with what I've been trying to do, which is keep as little memory as possible from being forced into swap, while still allowing for swapping when it is 'needed', since the smaller queues and the smaller dirty ratios would help keep it from accumulating dirty pages. I'm having stellarium downloading one of the more massive (8 of 9 I believe) catalogs right now over wifi, so I don't want to fiddle too much now, but I'll get back to you when I get that over with and have had time to write the changes to where I want them, and then rebooted. |
Re: Massive interactivity improvement under high I/O load!
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I'll take a look at swappolube later. :) |
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And for swap, it's one of those frustrating balances. We want to swap http://talk.maemo.org/images/icons/icon8.gifas much unused data out as we can (ie. X init and bootup code, shells hosting blocked scripts, etc) to free memory for stuff we care about yet don't want to swap out stuff we might want again (and in a hurry). My argument for a low swappiness factor is.. since we're under so much pressure anyway the system will not have trouble finding excuses to page out. :) I wonder if it would be worth setting some binaries unswappable (ie. phone). |
Re: Massive interactivity improvement under high I/O load!
My tools is using mlock to lock x into ram. It seems to work. U should try it. And also hawaii is a troll.
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Re: Massive interactivity improvement under high I/O load!
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Re: Massive interactivity improvement under high I/O load!
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Re: Massive interactivity improvement under high I/O load!
I wonder if this would fix the problems people have been having trying to decompress the Easy Debian image. Decompressing a 2GB image in MyDocs basically brings the system to its knees and takes over an hour.
I filed a bug and nobody had any idea what was wrong... |
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