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Re: [Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
Nxengine compiled for HARMATTAN_ARMEL (n950)
This should not be considered a release more like the poc. What is needed for Nxengine to work on the N9 is a touch screen control. but there is little to no information/documentation (in SDL) on this situation which in turn ruined my motivation. If anyone wants to see further progress on this I'm all ears. first plagued by AEGIS issues so prerequisites... -flash Openkernel (some one check if this isnt needed anymore) -"apt-get install libsdl1.2" -"apt-get install libsdl-ttf2.0-0" Controls: r=(F1) t=(F2) y=(F3)Menu Backspace=Exit Menu q=Inventory w=Map a,s=Switch Weapons x=Shoot z=Jump directional keys=Move nxengine.deb |
Re: [Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
Please post it under harmattan section, or at least include [N9(50)] in thread title, to avoid wasting time of Maemo users.
/Estel |
Re: [Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
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Re: [Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
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I have the US keyboard. |
Re: [Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
run on my N9 + external bt keyboard
http://www.youtube.com/watch?v=p_t7eTPD00s |
Re: [Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
so still no way to play music?
even my raspberry pi can play cave story full speed with music just fine. |
Re: [Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
Yeah, thanks a lot! Works fine. Little laggy, but what can you do ;)
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