What about parameter ? Note that you need CSSU.
Blurring of the home view # -- radius: amount of iterations of blur filter to perform when not zo$ # eg. for dialogs # -- radius_more: amount of iterations of blur filter to perform when z$ # eg. for launcher/task navigator # -- saturation: saturation of the background when blurred # -- brightness: brightness of the background when blurred # -- zoom: Basic amount to scale the home view by (gets multiplied by h$ # 'levels' deep the UI is - eg. launcher is one level, launche$ # is another) # -- zoom_applets: Amount to scale applets by when zooming out # -- zoom_on_press: set to 1 to include a zoom effect when the screen i$ # -- parallax: Amount of parallax between desktop and widget layers whe$ [home] radius = 12 radius_more = 16 aturation = 0.8 brightness = 0.4 zoom = 0.93 zoom_applets = 0.85 zoom_on_press = 1 parallax = 1.3