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Posts: 702 | Thanked: 2,059 times | Joined on Feb 2011 @ UK
#8
Originally Posted by juiceme View Post
Okay, I thought flat is opposite of those which have extensive shadows on edges of elements, buttons have shadowed bezels which make them look like "raised" and so on. (something like windows 3.11 and so on...)
That too. Generally it avoids skeuomorphism, ie. elements that resemble real world objects, so buttons that look like 3D buttons are out.

Busy textures and transparent layers aren't used too. Microsoft's metro UI is perhaps the biggest proponent of Flat. Android Material design is also flat and Apple went flat but kept some transparency and light drop shadows in iOS 7. Harmattan was also mostly flat and IMHO much cleaner than Sailfish. I was quite shocked Jolla used textures in their Silica components and never did get used to it.
 

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