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    XMoto running on N900 now in Repos [Launch from desktop with QueenBeeConWidgets]

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    ashwin | # 61 | 2011-08-14, 14:35 | Report

    i tried...said error while loading shared libraries: libmikmod.so.2:cannot open shared obect file: no such file or directory

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    turbovomit | # 62 | 2011-08-14, 14:46 | Report

    did you install it from the application manager? Because i got an icon.

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    ashwin | # 63 | 2011-08-14, 15:32 | Report

    yeah i installed it from application manager

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    turbovomit | # 64 | 2011-08-14, 16:22 | Report

    i'n not sure but, i think i install it from a deb from the maemo forum... i'll check if i can find it.

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    ashwin | # 65 | 2011-08-14, 18:38 | Report

    Originally Posted by turbovomit View Post
    i'n not sure but, i think i install it from a deb from the maemo forum... i'll check if i can find it.
    ok thnxs

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    turbovomit | # 66 | 2011-08-14, 19:12 | Report

    Well, sorry...humhum. I really don't remember where i find it !
    I think i download it from the repo too.
    I don't know why i got i icon...maybe i'm just lucky!

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    msa | # 67 | 2011-12-05, 22:49 | Report

    stupid you have to change controls via config file?! why not just put settings ingame? just because its complicated doesnt mean its useful or elitary or something.

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    MINKIN2 | # 68 | 2011-12-05, 23:56 | Report

    The game was designed that way I guess. You may not realise this but XMoto was a port of a PC game to the N800 and was never meant to run on the N900. It was just a fluke that it ran on maemo5.

    For the most part, XMoto is still the same game as the original release in 2007(?). The only changes that have been made was to enlarge the buttons in the main menu by Divan (famed for the WebOS game manager).

    If you are having problems, can you clarify what is happening?

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