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    Whats needed to compile this?

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    electroaudio | # 1 | 2012-04-23, 11:21 | Report

    Preface:
    Originally Posted by
    Q Light Controller is a cross-platform application for controlling DMX or analog lighting systems like moving heads, dimmers, scanners etc. The goal is to replace hard-to-learn and somewhat limited commercial lighting desks with FLOSS.

    This seems to be a QT program so what do i need to do to import the sourcecode in some developmentenviroment ( which enviroment would be most useful for this program?) and start to edit/compile it for N900?

    http://qlc.sourceforge.net/

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    abuelmagd | # 2 | 2012-04-23, 11:52 | Report

    You'll find the Qt SDK here:

    http://www.developer.nokia.com/Develop/Qt/Tools/

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    don_falcone | # 3 | 2012-04-23, 11:53 | Report

    Maybe QtCreator together with Maemo toolchain taken from MADDE?

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    electroaudio | # 4 | 2012-04-23, 22:41 | Report

    Thanks! but i already have both Madde and qtk creator installed.
    So i am free to choose whichever i want, but the problem is that i dont know how to import it in a sucessfull way to any of these

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    misiak | # 5 | 2012-04-23, 23:22 | Report

    select "open project" (or something like that, haven't used qt creator since last year) and as project file point it to "qtl.pro" file extracted from tar.gz file with sources ( http://sourceforge.net/projects/qlc/files/Sources/ preferably 3.2.2 version). If you prefer madde (I haven't really used that, but that's my guess), "cd" to directory with qtl.pro file and type "qmake qtl.pro" or "qmake qtl" (haven't compiled any qt project lately, forgot if you need to add ".pro"). You may try installing sdk in linux, the above command will work there. There may be some errors during compilation if it cannot find required libraries... You may try to compile it first on desktop linux (e.g. ubuntu) to get familiar with the process. Are you familiar at all with compiling c++?

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    www.rzr.online.fr | # 6 | 2012-04-23, 23:25 | Report

    hi

    you need to port libftdi-dev this package 1st

    wanna help ?

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    electroaudio | # 7 | 2012-04-24, 10:05 | Report

    Originally Posted by misiak View Post
    select "open project" (or something like that, haven't used qt creator since last year) and as project file point it to "qtl.pro" file extracted from tar.gz file with sources ( http://sourceforge.net/projects/qlc/files/Sources/ preferably 3.2.2 version). If you prefer madde (I haven't really used that, but that's my guess), "cd" to directory with qtl.pro file and type "qmake qtl.pro" or "qmake qtl" (haven't compiled any qt project lately, forgot if you need to add ".pro").
    Thanks! that should get me going

    Originally Posted by
    You may try installing sdk in linux, the above command will work there. There may be some errors during compilation if it cannot find required libraries... You may try to compile it first on desktop linux (e.g. ubuntu) to get familiar with the process. Are you familiar at all with compiling c++?
    No, i havent compiled C++ since Turbo-C in msdos, so it is a while ago
    But i dont think there will be any bigger problems with that.
    -I usually have more problems with learning the surroundings than the language itself.

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    electroaudio | # 8 | 2012-04-24, 10:18 | Report

    Originally Posted by www.rzr.online.fr View Post
    hi

    you need to port libftdi-dev this package 1st
    Well, not first i was thinking that if usb didnt work or became troublesome, then a wifi-link to an aurdino box or similar could be used instead.
    It would be useful to get the http://www.anyma.ch/research/udmx/ interface working for test and repairs, but a wifi-link is more useful in general.

    Originally Posted by
    wanna help ?
    Yes ofcourse
    Are you familiar with dmx and lightning?
    My main work is as a soundengineer and repairing audioequipment, but i also do a lot of repairs on lightequipment and sometimes also runs the light for cheaper events.

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    Last edited by electroaudio; 2012-04-24 at 10:25.

     
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