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    [Announce/WIP][Alpha] MeeCoLay - run Harmattan apps on Fremantle!

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    sifo | # 291 | 2012-08-14, 13:30 | Report

    so...? should i do anything ?
    "dpkg-deb -d" can't package sources larger than 4 MB in my situation.....but thanks to ammyt there is "Build me" which can package large sources like MMM

    ./sifo

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    marmistrz | # 292 | 2012-08-14, 15:11 | Report

    Originally Posted by sifo View Post
    so...? should i do anything ?
    "dpkg-deb -d" can't package sources larger than 4 MB in my situation.....but thanks to ammyt there is "Build me" which can package large sources like MMM

    ./sifo
    You may think about syntax for files indicating changes among the packages
    My proposal is in the development thread.
    PS. I had no problem building 10MB package (it only took a while)

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    ivgalvez | # 293 | 2012-08-14, 15:28 | Report

    Repackaging commercial applications from Harmattan to Fremantle is probably illegal in most countries, unless they are Nokia (non paid) copyrighted binaries, for which we have explicit permission from Nokia to redistribute for open source projects on Nokia devices, for example Nokia Drive, Nokia City Lens, etc.

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    marmistrz | # 294 | 2012-08-14, 15:52 | Report

    I created the proposal of syntax indicating differences, which should be taken in account to adapt the source for meecolay in the development thread: http://talk.maemo.org/showthread.php...55#post1251755

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    laith.m.y | # 295 | 2012-08-14, 22:52 | Report

    Originally Posted by marmistrz View Post
    amr.fayz: please add them here: http://wiki.maemo.org/MeeCoLay/Compatibility
    I updated compatibility list for the new games by amr.fayz

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    amr.fayz | # 296 | 2012-08-15, 12:58 | Report

    Originally Posted by laith.m.y View Post
    I updated compatibility list for the new games by amr.fayz


    thanks laith for this and i will add the Other games Now in order to add


    and i Worked MeeCoLay. tar i will add it In order to be easier


    please add them in MeeCoLay/Compatibility



    و ياريت تشرح ليه ازاى اقدر اضيفهم انا كمان

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    Last edited by amr.fayz; 2012-08-15 at 13:00.

     
    amr.fayz | # 297 | 2012-08-15, 14:05 | Report

    1- 5 In a Row - Tic Tac Toe






    2- EnsenaSoft_Terrific_Tic_Tac_Toe







    3- Smash Mania






    4- Heebo






    5- Fillr






    6- Jose mobile






    7- texas_holdem_online_hd






    8-nano particles




    9- Flag Mines






    10- mnonograms






    11- fantastic_checkers






    12- Number Puzzle






    and






    and The remaining comes

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    marmistrz | # 298 | 2012-08-15, 14:11 | Report

    Originally Posted by amr.fayz View Post
    1- 5 In a Row - Tic Tac Toe






    2- EnsenaSoft_Terrific_Tic_Tac_Toe







    3- Smash Mania






    4- Heebo






    5- Fillr






    6- Jose mobile






    7- texas_holdem_online_hd






    8-nano particles




    9- Flag Mines






    10- mnonograms






    11- fantastic_checkers






    12- Number Puzzle






    and






    and The remaining comes
    these are the working ones?

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    amr.fayz | # 299 | 2012-08-15, 14:13 | Report

    the Problems in Other games



    error loading shared libraries

    libresourceqt.so.1
    libresource-glib.so.0
    libmono.so.0
    libz.so.1
    libboost_thread.so.1.42.0:



    'theme.constants.QtcCore'
    QGLContext







    gravityguy
    fps_images.png fps_images.png
    Deallocing UIImage
    CGImageRelease
    Floating point exception


    ~ $ meecolay /home/amr/games/meecolay/
    spaceblok/opt/usr/bin/spaceblok
    Found SGX/MBX driver, enabling FullClearOnEveryFrame
    Found v1.3 driver, enabling brokenFBOReadBack
    QApplication::activeWindow returned NULL!
    using null output device, none available
    Floating point exception

    ~ $ meecolay /home/amr/games/meecolay/treemaker-free/bin/treemaker-free
    Found SGX/MBX driver, enabling FullClearOnEveryFrame
    Found v1.3 driver, enabling brokenFBOReadBack
    temp/res-free
    Segmentation fault


    Found SGX/MBX driver, enabling FullClearOnEveryFrame
    Found v1.3 driver, enabling brokenFBOReadBack
    QGLContext::makeCurrent(): Cannot make invalid context current




    ~ $ meecolay /home/user/MyDocs/amr/games/meecolay/protoxide/opt/protoxide/bin/protoxide: symbol lookup error: /home/user/lib/libqmsystem2.so.1: undefined symbol: dsme_battery_empty_ind


    ile:///home/usr/lib/qt4/imports/com/meego/WindowStyle.qml:48: TypeError: Result of expression 'theme.constants.QtcCore' [undefined] is not an object.
    Segmentation fault



    QPainter::setRenderHint: Painter must be active to set rendering hints
    QPainter::setFont: Painter not active
    QPainter::setBrush: Painter not active
    QPainter::setPen: Painter not active
    QPainter::setPen: Painter not active
    QPainter::end: Painter not active, aborted
    InitController() failed, exiting..
    Segmentation fault



    RealFootball2011



    ~ $ /home/user/MyDocs/amr/games/meecolay/realfoo
    tball2011/opt/RealFootball2011/bin/RealFootball2011
    : /usr/lib/libz.so.1: no version information available (required by /home/user/MyDocs/amr/games/meecolay/mgames/4/realfootball2011/opt/RealFootball2011/bin/RealFootball2011)

    ------------ Handler SIGKILL Error ----------
    -------------------IsRunning FAIL
    -------------------Register OK
    current phone language ar
    Segmentation fault





    Thanks for advice

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    amr.fayz | # 300 | 2012-08-15, 14:15 | Report

    Originally Posted by marmistrz View Post
    these are the working ones?


    yes


    all working Successfully

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