About center screen. Some games displays not centered but left up corned. In fullscreen of course.
This often happens with midlets designed for a particular feature phone with a hard coded resolution. I have looked at this when I was investigating a related issue (one that would rescale the midlet to use most of the available display space). I implemented software scaling by resizing the midlet with a factor 2,3 or 4 (for midlets with a hardcoded resolution of 128x160, 240x320 or 240x400 pixels) and then centralizing the resized midlet canvas, but rendering speed became slow. I need to investigate how to use a HW accelerated method to take care of this.
Confirmed. This might be a bug in the midlet settings app.
This often happens with midlets designed for a particular feature phone with a hard coded resolution. I have looked at this when I was investigating a related issue (one that would rescale the midlet to use most of the available display space). I implemented software scaling by resizing the midlet with a factor 2,3 or 4 (for midlets with a hardcoded resolution of 128x160, 240x320 or 240x400 pixels) and then centralizing the resized midlet canvas, but rendering speed became slow. I need to investigate how to use a HW accelerated method to take care of this.
First I would like to thank you for this great project.
I have some questions; I use a chatting application (mig33), and the bottom options bar is covering every new message I'm getting. My question is; is there any way I could disable it or hide it?
DavyP, I tried to run a "contact-backup midlet" from Vodafone (since there is no MeeGo version, there is only a java version for the Nokia section)
This is actually a bit important, because I can call dutch Vodafone phonenumbers for free, with this midlet, I can also see who uses Vodafone.
I tried to run the midlet, but it gives me some errors.
The output that I get is only: REPORT: <level:2> <channel:1000> MIDlet class not found.