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Posts: 551 | Thanked: 46 times | Joined on Oct 2007
#121
Pipeline,


I downloaded the Big Daddy install. Nice job, lots of fun!
Thanks, Dan
 
Banned | Posts: 82 | Thanked: 3 times | Joined on Feb 2008 @ Israel
#122
i don't know how everybody could make the game run but i couldn't,i have 770 and do exactly as in the instructions,however i always get this message in x terminal:
FindFile: can't find gfx/pop.lmp
Playing shareware version.
FindFile: can't find gfx.wad
Error: W_LoadWadFile: couldn't load gfx.wad

i added the pak0.pak in id1 in mmc2 coz my mmc1 is full,however the command i put in x terminal is:
sdlquake -winsize 800 400 -fullscreen -basedir /media/mmc2/quake/

what am i doing wrong? the command is wrong or i miss something? thank u
 
pipeline's Avatar
Posts: 693 | Thanked: 502 times | Joined on Jul 2007
#123
there's no mmc2 on 770... not sure what your using there... you need to put either on mmc1 or internal memory. if you put in internal memory, put id1 dir under /usr/lib/sdlquake. if you formatted mmc to something other than fat, then id1 dir name is case sensitive (i forget if it needs lower or upper)

Are you running os2006 or 2007HE? You booting of mmc or normally?
 
Banned | Posts: 82 | Thanked: 3 times | Joined on Feb 2008 @ Israel
#124
i thought mmc2 is the internal memory,as i said i don't have more space in mmc1,i have just 64 mb and it's all full so i did what u said to do,place the data in usr/lib/sdlquake/id1,the pak0.pak is there with the other file that u said to put it there,the autoexec.cfg so i guess i have all already to start playing,just give me the correct path to reach the game,when i start with ./ xterminal tells me that it didn't find ./ so please i need the correct path.i have os2006 brand new after waiting 6 months from nokia coz i had the "blank screen of death" 6 months ago.i don't know what u mean booting of mmc or normally,it just boot.. i'm new in all this,sorry and why u say there's no mmc2 in 770? when i open media i have 2 folders: mmc1 and mmc2.. please help in this game i really like it and seems like i'm the only one who can't play it thank u pipeline,u're a good guy

Last edited by luis-garcia; 2008-02-01 at 21:14.
 
pipeline's Avatar
Posts: 693 | Thanked: 502 times | Joined on Jul 2007
#125
hmm just so we use the same file words :

your 770 has internal memory which i'll just call rootfs (root filesystem)
you also have mmc1 which is mounted to /media/mmc1 (this is your removable media)

its too bad your memory card (mmc1) is full... i realize you just got and are using the default one so i'd recommend buying the largest card you can (2gb?)

for the time you can run it on root filesystem, where you put it in /usr/lib/sdlquake/id1

Once pak0.pak and autoexec.cfg are in that directory then launch sdlquake from :
cd /usr/lib/sdlquake
./sdlquake -winsize 400 240 -fullscreen

if it still cant find files then rename the id1 directory to ID1

The best way to set up files on your device is to install becomeroot, set the root password, and then install openssh server on nokia and connect from desktop using WinSCP (if using Windows) or a program like gFTP if using Linux (desktop).
 
Banned | Posts: 82 | Thanked: 3 times | Joined on Feb 2008 @ Israel
#126
dude u rock! i could finally play but just 2 things: why i don't get sound and how i can play in non fullscreen? thank u very much,u're the best!
 
pipeline's Avatar
Posts: 693 | Thanked: 502 times | Joined on Jul 2007
#127
sound should work, not sure why your not getting any

770 kind of needs fullscreen although you can make window smaller in menu options... still fullscreen though because your pixel doubling (zoom)

if you want to run non fullscreen you will need to -not- pixel double... and the only way to do that is to choose width other than 400.

so try :
./sdlquake -winsize 402 240

but you'll see its tiny compared to pixel doubled fullscreen. and 770 probably cant turn up the size much more than that and be playable. your free to try though...
 
Banned | Posts: 82 | Thanked: 3 times | Joined on Feb 2008 @ Israel
#128
ok man thanks for everything and good work,keep it up!
 
Posts: 19 | Thanked: 2 times | Joined on Jan 2008
#129
Originally Posted by pipeline View Post
Edited for brevity--- (New packages 1.3.2 created Jan 27, minor optimizations and cleanup)

This is a build of SDLQuake with versions for Nokia n800/n810 and 770. This may end up being a final release if the packages work for everyone.

All installations packages create two menu items, one to launch in a regular 800x480 screen mode, and another to run using pixel doubling for faster gameplay. -IF Running the pxldbl version close other windows first for best reliability -

Methods of install :

N800/810 :

Big Daddy install (Ready-to-run; 20megs installed) :
http://wardenclyffetower.com/MaemoFi...2Run-1.3.2.deb

-or-

1 Meg install - If you intend on putting data files on mmc2 (for me that would be internal sd slot) :
http://wardenclyffetower.com/MaemoFi...mmc2-1.3.2.deb

1 Meg install - If you intend on putting data files on mmc1 (for me that would be external sd slot) :
http://wardenclyffetower.com/MaemoFi...mmc1-1.3.2.deb


770 Installer (Expects datafiles to be on mmc1) :
http://wardenclyffetower.com/MaemoFi...mmc1-1.3.1.deb

IF INSTALLING to MEMORY CARD you also need to create directory called /quake/id1 on it and put in the custom autoexec.cfg and data (PAK) files in it. If you don't own quake you can download the shareware data (PAK) files from here (not needed for bigdaddy install) :
http://www.libsdl.org/projects/quake/

For the autoexec.cfg file, you can either go to xterm and type 'sdlquake-reset' to copy the installed autoexec.cfg to your data directory where the program is looking for it. You would only need to do this one time or if you make changes to the file and want to revert to these original optimized settings. Or you can just download it from here :
http://wardenclyffetower.com/MaemoFi...e/autoexec.cfg

--------------------------
If you have the autoexec.cfg configuration file properly installed to the data directory, then you have Four play modes : StrafeMode, TurnMode, ZoomMode, and ScreenSizeMode.. you toggle through them with the 'Menu' key (below dpad its the center of three buttons).

In all Modes :
DPAD Enter = Fire
Esc = Show Menu
Menu = Change Mode (See Below)
FullscreenKey : Hold down to temporarily look around with dpad

In Strafe Mode :
DPAD Left/Right = strafeleft/straferight
- Key : Jump
+ Key : NextWeapon

In TurnMode :
DPAD Left/Right = turnleft/turnright
- Key : Jump
+ Key : Next Weapon

In ZoomMode (you can use to test/adjust the fov):
- Key : Zoom Field of View out
+ Key : Zoom Field of View in

ScreenSizeMode
- Key : Shrink window area
+ Key : Enlarge window area

---------------------------------
Performance Estimates :
N800 800x480 : 8+fps avg (adjusting the ScreenSizeMode can increase this)
N800 400x240 (PixelDoubled) : ~21 fps avg (with full window size)

N770 400x240 (PixelDoubled) : Estimate 6-8fps (adjusting window size may help)
N770 800x480 : Probably unusable... Using ScreenSizeMode a must.
---------------------------------

For users that prefer to put files where they want here are the required files in a zip archive (includes .ico for other os'es) :
http://wardenclyffetower.com/MaemoFi...uake-files.zip

Pixel Doubling mode is only (automatically) engaged whenever the resolution chosen has width of 400.

And finally here is a snapshot of the latest sourcecode including all my modifications here (in case you have a maemo scratchbox dev environment setup) :
http://wardenclyffetower.com/MaemoFi....9-b131.tar.gz

If you download the source code above do -not- run ./configure just make and/or read the pipeline-readme file. Perhaps others more knowlegeable than me in the deficient areas can make an even better build... please share fixes if you do though.
one of the best FPS that ever came out of John Carmack and ID ,luckily my old QUAKE101 cd I bought in the late 90's still works

Thanks ,with the posts in this thread it was fairly easy to get going
(N800 mmc1)
just had to remember to change the case to lower after unpacking in windows on those 2 directories...

I know years ago I had the music from the cd running from the hdd would that be possible with this?

anyone know how to do this ?
(I think it was copy the music files to the root dir of the game and change one line somewhere , but not sure now)

http://www.dcemu.co.uk/vbulletin/showthread.php?t=85515

on this PSP port for the game they can have the soundtrack as .mp3 in a mp3 directory
is there a path in the .cfg to change to do this or is it a bit more complex than that ?

Last edited by multi; 2008-02-23 at 01:31.
 
Posts: 344 | Thanked: 26 times | Joined on Jan 2007
#130
OK, The big daddy shareware install works just fine but I can't get the full install to work

It also throws me an error when I run "sdlquake-reset"

cp: cannot stat 'autoexec.cfg': No such file or directory
rm: cannot review '/media/mmc2/quake/id1/config.cfg' : No such file or directory
I've dug up my old Quake 1 disc and copied the paks but I can't get it to function. When I load it it just shows the console inside quake and sits there. The PAK files work fine on my computer so I know they are fine.

Using the internal card on the N810 (mmc2) I created a quake directory as such:

quake/id1/
pak0.pak
pak1.pak
autoexec.cfg
config.cfg
Any ideas on this? I've installed the "mmc2" edition but have had no luck.

Last edited by sherifnix; 2008-02-23 at 22:55.
 
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