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    [DEV] sfdroid: run android in a window

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    mikecomputing | # 251 | 2016-08-27, 19:31 | Report

    Originally Posted by nh1402 View Post

    ....

    Also I believe two people (locusf and possibly smurfynet) were looking into getting sfdroid working on the Fairphone 2, not sure if they still have time to work on it or not.
    .
    Someone willing to pay them a little time? I am willing...

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    marmistrz | # 252 | 2016-08-31, 16:49 | Report

    So,

    sfdroid currently runs Android in a window. This is a great memory requirement, we all know.

    But, as far as I understand, Android itself simply runs the Java apps in the VM, in this case: ART Dalvik VM.

    Is there anything that prevents us from doing the same on Sailfish: setting up the ART and running the Android apps directly there?

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    liar | # 253 | 2016-08-31, 16:58 | Report

    Originally Posted by marmistrz View Post
    So,

    sfdroid currently runs Android in a window. This is a great memory requirement, we all know.

    But, as far as I understand, Android itself simply runs the Java apps in the VM, in this case: ART Dalvik VM.

    Is there anything that prevents us from doing the same on Sailfish: setting up the ART and running the Android apps directly there?
    you can set up the dalvik vm and run basic command line apps. but without android services there would be no GUI

    thp has managed to run the dalvik vm on his n9 and i replicated the same. i even implemented it in apkenv: apkenv now has a mode to support games running with some support for the dalvik vm. but there is lack of a java environment which the apps can call into so we still use modules for each game.

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    marmistrz | # 254 | 2016-08-31, 17:13 | Report

    Originally Posted by liar View Post
    you can set up the dalvik vm and run basic command line apps. but without android services there would be no GUI

    thp has managed to run the dalvik vm on his n9 and i replicated the same. i even implemented it in apkenv: apkenv now has a mode to support games running with some support for the dalvik vm. but there is lack of a java environment which the apps can call into so we still use modules for each game.
    We had icedtea on N900, we could theoretically get the same on SFOS...

    Assume we built the OpenJDK JRE. Any further problems?

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    liar | # 255 | 2016-08-31, 19:48 | Report

    Originally Posted by marmistrz View Post
    We had icedtea on N900, we could theoretically get the same on SFOS...

    Assume we built the OpenJDK JRE. Any further problems?
    yes the android environment?

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    mscion | # 256 | 2016-08-31, 20:00 | Report

    Hi. Sorry if this question has already been asked but could sfdriod run on another linux distribution like debian or fedora?

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    liar | # 257 | 2016-08-31, 20:45 | Report

    Originally Posted by mscion View Post
    Hi. Sorry if this question has already been asked but could sfdriod run on another linux distribution like debian or fedora?
    TheKit has managed to do so with mesa

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    mscion | # 258 | 2016-08-31, 20:48 | Report

    Originally Posted by liar View Post
    TheKit has managed to do so with mesa
    Good to know. Would you please provide a link. Thanks!

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    marmistrz | # 259 | 2016-08-31, 20:52 | Report

    Originally Posted by liar View Post
    yes the android environment?
    So basically, if we add all the services needed for the GUI, we end up with sfdroid?

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    liar | # 260 | 2016-09-01, 15:58 | Report

    Originally Posted by marmistrz View Post
    So basically, if we add all the services needed for the GUI, we end up with sfdroid?
    if we do it like i did then it would be sfdroid. if we do it a bit more sophisticated with more development hours it would be alien

    kind of

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