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2008-03-22
, 08:43
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Posts: 3,811 |
Thanked: 1,151 times |
Joined on Oct 2007
@ East Lansing, MI
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#2
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The Following User Says Thank You to Addison For This Useful Post: | ||
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2008-03-22
, 09:21
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Posts: 187 |
Thanked: 23 times |
Joined on Aug 2007
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#3
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2008-03-22
, 15:23
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Posts: 29 |
Thanked: 6 times |
Joined on Mar 2008
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#4
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2008-03-22
, 21:05
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Posts: 225 |
Thanked: 59 times |
Joined on Jul 2007
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#5
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2008-03-22
, 22:58
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Posts: 1,107 |
Thanked: 720 times |
Joined on Mar 2007
@ Germany
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#6
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I grew up in Northern Minnesota, in the 80's the MECC refhttp://en.wikipedia.org/wiki/MECC
put Apple II computers in most MN schools. (of course they were under utilized)
The Following 2 Users Say Thank You to ArnimS For This Useful Post: | ||
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2008-03-23
, 00:56
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Posts: 29 |
Thanked: 6 times |
Joined on Mar 2008
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#7
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2008-03-23
, 02:11
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Posts: 1,107 |
Thanked: 720 times |
Joined on Mar 2007
@ Germany
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#8
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Arnim - thanks for the reply. for clarification: +/- on top of my N800 or on the keyboard? I was so psyched when I managed to install your maemoapple that I wasn't too distressed when I couldn't figure out how to load a .dsk image.
BTW - sheesh I thought I was showing my grey hair... Commodore PET terminals.. Ha!
My 2c is still in working order, and I'd certainly be willing to either:
a. Do some sound sampling
b. Do some searching
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2008-03-23
, 07:12
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Posts: 225 |
Thanked: 59 times |
Joined on Jul 2007
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#9
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BTW - sheesh I thought I was showing my grey hair... Commodore PET terminals.. Ha!
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2008-03-23
, 13:41
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Posts: 29 |
Thanked: 6 times |
Joined on Mar 2008
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#10
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Add your voice to my plea!!! I need some Oregon Trail!!
Thanks to Arnim for all his ports and emus. Keep up the good work!
New Emulator port: Apple ][ (winapple)
Hi, i found out that recently someone has ported (partially^Halmost fully) the excellent applewin emulator to linux. I had to make a few small changes to get it to compile (commented with ARNIM comments).
Amazingly it appears to consume very little (5-10%) of the N810 cpu.
However the sound is spluttery. Since cpu isn't pegged, i figured it was either pointer alignment problems, or bad buffer fill calculation. Enabling underrun/overrun debug output showed it was underrunning by 90-560 samples constantly. So i tried doubling the amount of data written in Speaker.cpp. This got rid of the splutters but caused periodic breaks (as something else was countering this change). See the ARNIM comment in Speaker.cpp
http://pupnik.de/maemoapple.tgz
It's a beautifully fast emulator, and it's the simplest i've seen in a long time. So I thought i'd share the sources and binary for anyone who wants to take a stab at fixing the sound. Just grep the source dir for my comments and you'll see where I was mucking-about.
(edit) development on applewin is ongoing - newer win-versions here http://applewin.berlios.de/
Cheers,
Last edited by ArnimS : 02-15-2008 at 09:38 AM. Reason: filename correction