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2009-09-10
, 10:46
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Posts: 635 |
Thanked: 282 times |
Joined on Sep 2009
@ Black Mesa Research Facility
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#11
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2009-09-10
, 11:19
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Posts: 3,790 |
Thanked: 5,718 times |
Joined on Mar 2006
@ Vienna, Austria
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#12
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they better come up with some revolutionary input method for those shades :P
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2009-09-10
, 11:36
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Posts: 319 |
Thanked: 289 times |
Joined on Sep 2009
@ Lisboa, Portugal
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#13
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that's easy: wink the binary notation of each character. close left eye=0, close right eye=1; close both eyes=start/stop input.
(I'd prefer 7-bit ASCII for this, though, and not use any characters that would require Latin1 or even some unicode notation)
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2009-09-10
, 11:52
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Posts: 341 |
Thanked: 607 times |
Joined on Dec 2008
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#14
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2009-09-10
, 12:12
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Posts: 1,605 |
Thanked: 1,601 times |
Joined on Mar 2007
@ Southern California
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#15
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2009-09-10
, 12:32
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Posts: 635 |
Thanked: 282 times |
Joined on Sep 2009
@ Black Mesa Research Facility
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#16
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You guys saw the pic of me here, right?
http://maemo.org/community/council/n...a_n900-part_1/
(Third photo down.)
It's definitely not ready for prime-time yet, but it was pretty fun. The strangest part was watching it calibrate to my pupils on a big screen. Scary.
Tim
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2009-09-10
, 14:03
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Posts: 1,605 |
Thanked: 1,601 times |
Joined on Mar 2007
@ Southern California
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#17
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2009-09-10
, 17:05
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Posts: 481 |
Thanked: 190 times |
Joined on Feb 2006
@ Salem, OR
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#18
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2009-09-10
, 17:12
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Posts: 6,668 |
Thanked: 15,030 times |
Joined on Jul 2007
@ undecided.
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#19
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2009-09-10
, 17:16
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Posts: 635 |
Thanked: 282 times |
Joined on Sep 2009
@ Black Mesa Research Facility
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#20
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