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2007-03-07
, 12:37
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Posts: 42 |
Thanked: 61 times |
Joined on Mar 2007
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#2
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2007-07-20
, 20:51
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Posts: 43 |
Thanked: 8 times |
Joined on Jan 2007
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#3
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2007-07-27
, 14:01
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Posts: 93 |
Thanked: 4 times |
Joined on Jul 2007
@ Anywhere but here
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#4
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I am posting this to get some help or to help others who are trying the same thing.
Ever since seeing this video posted on youtube of Quake2 playing on the n800 I have been trying to figure out how to get it going for myself. I havent seen any information of how this was done other than some comments posted on blogs about this video. (EDIT: apparently it was done by kkito on #maemo irc) The n800 is running a quake2 recode called quetoo which is modified to run much faster than the original.
Here is a file containing my efforts at compiling quetoo. You can extract it onto your n800 and see for yourself how it runs. Not too well i am afraid. For some reason it loads a map just fine and then renders the game for a few stuttering seconds before it kicks you from the game and tries again.
This is the error message it displays:
For more info here's the README file I included :
2007/02/14 This is my rudimentary attempt at compiling Quake2 for the n800. ***I warn you, this worked fine for me, but procede at your own risk. copy the included ./usr directory to / /usr/local/bin/ <-- included quetoo program goes here /usr/local/lib/quetoo/ <-- included required quetoo files go here /usr/local/share/quake2/ <-- quake2 gamefiles go here Inspired by a video recently posted to youtube showing the n800 supposedly playing a modified version of quake2 called quetoo. I couldnt find any information about how this was done so I am stabbing in the dark at this. Quetoo's website: http://jdolan.dyndns.org/trac/wiki/Quetoo youtube video: http://www.youtube.com/watch?v=jPh2Os0D8pY&eurl= I downloaded the source for the latest version of quetoo (currently 0.6.1) but this version requires opengl, so i found a previous version which did not. quetoo-0.5.0 seemed better. This is essentially a straight compile of the quetoo source via the scratchbox. I modified 1 file in the quetoo source: ./src/vid_ref.c and on line 270 changed: vid_ref = Cvar_Get("vid_ref", "glx", CVAR_ARCHIVE); to: vid_ref = Cvar_Get("vid_ref", "softsdl", CVAR_ARCHIVE); After compiling and installing, quetoo by default needs the quake 2 game files in /usr/local/share/quake2. Place /baseq2/pak0.pak and /baseq2/players/ from your quake2 cd (or the shareware data files may work as well) into this directory. Following this you can run: /usr/local/bin/quetoo +vid_width 800 +vid_height 480 +map base1 The game runs a bit slow. In fact after a few seconds the game kicks you out because it thinks you are lagging too much. There is really no way of controlling things with the standard configuration. A bluetooth keyboard and mouse would surely improve things. Holding the home button down will get you back to xterm so you can ctrl-c to kill quetoo. If you have x11vnc installed on your n800 you can remotely access quetoo and use a keyboard to better interact with the game. Perhaps there are Quetoo options that can be enabled/disabled to speed up the game or disable the stuttering. I'm not sure if something can be done to the source or if quetoo has options builtin to help with this. -ColonelMustard posted to http://www.internettablettalk.com-paul
Last edited by ColonelMustard; 2007-02-15 at 06:14.