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Posts: 17 | Thanked: 0 times | Joined on Nov 2009
#21
Originally Posted by Ford_Prefect View Post
The files are located in /home/<user>/MyDocs/.sounds/ (note the dot before 'sounds'). When I installed the SDK, clip1.wav, clip2.wav (and just about everything else in MyDocs) was a 0-byte file. I copied a wav file from the host into this directory and it turned up and played fine in the mediaplayer.

I've had no luck with MP3s or videos though. Wondering if the decoders are even available on the x86 SDK.
It works after following your instruction. Thank you very much!
It seems just support .wav files?
 
Posts: 17 | Thanked: 0 times | Joined on Nov 2009
#22
Originally Posted by Ford_Prefect View Post
One thing I forgot - if you have PulseAudio running on your host, chances are this won't work. Just kill it on your host (pulseaudio -k) and then try playing a file (my PA respawns every few seconds, so you might want to watch out for this).
Excuse me, can you explain what is "PulseAudio"? I have no idea of this and thirst for knowing it. Thank you!
You mean that input "pulseaudio -k" in the terminal or in scratchbox?
 
Andre Klapper's Avatar
Posts: 1,665 | Thanked: 1,649 times | Joined on Jun 2008 @ Praha, Czech Republic
#23
Originally Posted by amyhu View Post
Excuse me, can you explain what is "PulseAudio"?
An audiolayer, see http://en.wikipedia.org/wiki/Pulseaudio
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