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2007-09-21
, 22:11
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Posts: 23 |
Thanked: 2 times |
Joined on Aug 2007
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#2
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The Following User Says Thank You to kosmic For This Useful Post: | ||
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2007-09-22
, 01:39
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Posts: 729 |
Thanked: 19 times |
Joined on Mar 2007
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#3
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I'm a lazy, lazy man.
Well maybe Mr. T hacked the game, and made a mowhawk class? And maybe Mr. T is pretty handy with computers? Had that occurred to you Mr. Condescending Director?
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2007-09-22
, 20:12
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Posts: 1,107 |
Thanked: 720 times |
Joined on Mar 2007
@ Germany
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#4
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The ultimate would be to get Ultima IV Online ported over but it's closed source...hmm...talk to the devs there?
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2009-11-30
, 22:24
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Posts: 6 |
Thanked: 0 times |
Joined on Oct 2009
@ Chile
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#5
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2009-12-04
, 07:46
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Posts: 213 |
Thanked: 97 times |
Joined on Jan 2008
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#6
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2009-12-04
, 07:59
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Posts: 3,811 |
Thanked: 1,151 times |
Joined on Oct 2007
@ East Lansing, MI
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#7
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2009-12-04
, 18:43
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Posts: 213 |
Thanked: 97 times |
Joined on Jan 2008
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#8
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2009-12-07
, 19:53
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Posts: 1,107 |
Thanked: 720 times |
Joined on Mar 2007
@ Germany
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#9
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2010-12-14
, 13:07
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Posts: 14 |
Thanked: 0 times |
Joined on Jul 2010
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#10
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Pentagram is an engine to play Origin Systems "Ultima VIII - Pagan" role-playing game on modern systems.
http://pupnik.de/pentagram.html
Thanks to wjp, we could find the pointer-alignment problem that was causing segfaults.... chalk up another one for the pup!
(edit) Wow.. 12-17 fps with 640x480 point scaler, 9-13 fps with 800x480 scale2x....
Last edited by ArnimS; 2007-09-21 at 22:18.