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    Artists and designers - I need help: sheep!

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    Page 11 of 23 | Prev |   9     10   11   12     13   21 | Next | Last
    Texrat | # 101 | 2009-12-14, 18:14 | Report

    Obviously the game title should revolve more around the activity than particular animals. "Herder" is simple but maybe too bland... "Critter Getter"?

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    andrewfblack | # 102 | 2009-12-14, 18:16 | Report

    Crab version could be called Bad Night Out.

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    Texrat | # 103 | 2009-12-14, 18:17 | Report

    Originally Posted by hopbeat View Post
    We need lasers.... lots of lasers... everything is better with lasers...
    I will try to put some generic engine together soon to incorporate the level of crazin... imagination in this thread
    On a totally serious note-- years ago I put together a high-level "gaming API" that basically took the concept of RPG character defintions but added elements of mobility crucial to today's gaming. If I can find my notes I'll share the framework. Might be helpful.

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    lcuk | # 104 | 2009-12-15, 10:10 | Report

    i saw this! its a shop in cambridge.

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    andrewfblack | # 105 | 2009-12-15, 13:12 | Report

    Originally Posted by lcuk View Post
    i saw this! its a shop in cambridge.
    You must go back and buy it.

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    RevdKathy | # 106 | 2009-12-15, 18:45 | Report

    It's a cute sheep... and a very expensive one at that!

    Ok, guys: where do we go next? We have several sets of sheep and fields. Do we have an accelerometer code to put them on? Is that the next step?

    (Am working on some Baaas!)

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    lcuk | # 107 | 2009-12-15, 20:43 | Report

    yes Kathy,
    we need code now.
    i just arrived back from the Collabora christmas party, there was an example video posted a few pages back by someone with working blobs.
    i tihnk its possible to use the grass and sheep glyphs on there and see how it would look?
    failing that I will generate a liqbase one once i get 5 minutes

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    RevdKathy | # 108 | 2009-12-15, 20:53 | Report

    Ok, sounds like a plan (You were leaving for that party this time last night... 24 hour party! )

    At this rate, we may have some prototype sheep in time to watch them by night all seated on the ground!

    (and no, I'm not suggesting an Angel of the Lord level to shine glory all around!)

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    hopbeat | # 109 | 2009-12-15, 20:58 | Report

    Originally Posted by RevdKathy View Post
    Ok, sounds like a plan (You were leaving for that party this time last night... 24 hour party! )

    At this rate, we may have some prototype sheep in time to watch them by night all seated on the ground!

    (and no, I'm not suggesting an Angel of the Lord level to shine glory all around!)
    The problem is that we don't really have any pens or sheep seen from above (or did I miss something?) And that's the view we should aim into.

    I have an idea for an engine, it is fairly simple and should be able to incorporate all the ideas posted here (including crabs). But weekend is the earliest for me :/

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    andrewfblack | # 110 | 2009-12-15, 21:01 | Report

    Sorry I thought first plan was side view I will remake sheep and fence from top view. Sheep and Fence wont be so detailed being from top down but I can do it.

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    The Following 3 Users Say Thank You to andrewfblack For This Useful Post:
    hopbeat, lcuk, Texrat

     
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