does any one port the amiga emulator on tablet nokia ?
is it possible to use the rox image and compile UAE on it ?
I'm building UAE right now, but don't expect usable speed. Hatari on the 770 is already quite slow and the amiga has much more hardware to emulate.
(edit) Running UAE now :P
(edit) Sevenape: We can only port Open-Source games. Harvest Moon and XCom are commercial, as far as i can tell.
(edit) Speed for Arkanoid is very playable on 770. Trying some PD/Free games soon. Hildonizing, Doublesize and input control mapping still to-do. Garage page forthcoming later in the week.
You'll get better results submitting port requests for specific open-source linux programs not commercial computer games or board games.
Understood, Arnim, but I figured developers would lean toward clones anyway.
On a grand scale, what I envision as perfect for the tablet platform are games that are a hybrid of RTS and turn-based. Imagine that the game engine incorporates rules- and/or behavior-based autoturn capabilities. Say for example a player doesn't or can't respond to another player's moves in a reasonable time. The game server would act based on built-in or configurable parameters. It could resort to default behavior, "guesswork", or turn-skipping. Those are just a few ideas.
I'd love to see an IT game engine built from the ground up for this sort of purpose. It might take Nokia or a major game developer to pull it off, though...
I'm an idiot. The kind of game I'm talking about could use a pure web interface, with the game engine running entirely on the server. Heck, *I* could develop that (in VB.NET). Hmmm...