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Posts: 341 | Thanked: 64 times | Joined on May 2009
#11
Originally Posted by steve1974 View Post
Landstalker
awesome game.

don't forget Shining in the Darkness and Sword of Vermillion.......
 
OID's Avatar
Posts: 29 | Thanked: 2 times | Joined on May 2008 @ In Soviet Russia
#12
Picodrive source code, but code need ARM asm core for better emulation http://download.opensuse.org/reposit...35-3.1.src.rpm
 
Posts: 189 | Thanked: 47 times | Joined on Nov 2009
#13
Originally Posted by OID View Post
Picodrive source code, but code need ARM asm core for better emulation http://download.opensuse.org/reposit...35-3.1.src.rpm
according to the following website

http://picodrive.acornarcade.com/

picodrive was originally "written entirely in ARM assembly at its core". I only mention this because I'm a big fan of not doing work someone else has already done. Unfortunately I dont see a link to the source code on that webpage but I'm sure its out there somewhere.

edit: http://picodrive.acornarcade.com/pic.../download.html has links to multiple versions of the source code. Granted this version is written for the RiscOS but as the core is still in arm assembly i think this code could be useful.

Last edited by lfcobra; 2009-12-24 at 04:22. Reason: i'm blind
 
Posts: 296 | Thanked: 126 times | Joined on Nov 2009 @ New York City
#14
There are a few old posts that seem like at least a little work went into getting picodrive on the older tablets. I would LOVE to see this ported. Played with picodrive on a PSP yesterday it worked great.
 
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Posts: 1,034 | Thanked: 784 times | Joined on Dec 2007 @ Annapolis, MD
#15
Originally Posted by sadfist View Post
There are a few old posts that seem like at least a little work went into getting picodrive on the older tablets. I would LOVE to see this ported. Played with picodrive on a PSP yesterday it worked great.
Picodrive was never released for the older tablets. I know, I've been wanting it on the Maemo platform for a loooong time.

Perhaps you're getting it confused with the awesome S60 port of PicoDrive?
 
Posts: 716 | Thanked: 303 times | Joined on Sep 2009 @ Sheffield, UK
#16
Originally Posted by steve1974 View Post
Just wondering why we dont have a working sega genesis emulator for our n8XX's? The issue is definately not a hardware problem as the snes is a way more complicated computer and runs full speed on our n8xx.
Wow is that true? Because it sure ain't running full speed on my N900.

I get around 20fps playing Donkey Kong Country with the sound being a little "off" (the N900 seems prone to sound falling behind, looping, stuttering with any high CPU usage) and that oddly seems to run better than simpler games.

You are right though, I can't imagine the Genesis being a problem. Surely its not the CPU core holding it back, last I read there are many different emulation cores for the 68000 and not all will be x86 assembler.
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http://www.speedtest.net/result/877713446.png

My Websites
CSD Projects - Flickr - UAE4Maemo (UAE4All Compatibility List)

Favourite N900 Applications
Picodrive - UAE4All

Please post your UAE4All compatibility reports. Even better, post them to my UAE4Maemo site!
Not sure how UAE4All works such as mouse emulation? Read the FAQ.
 
Posts: 296 | Thanked: 126 times | Joined on Nov 2009 @ New York City
#17
Originally Posted by cddiede View Post
Picodrive was never released for the older tablets. I know, I've been wanting it on the Maemo platform for a loooong time.

Perhaps you're getting it confused with the awesome S60 port of PicoDrive?
Here's the post:

http://talk.maemo.org/showthread.php...ight=picodrive

So it probably isn't much, but if ArnimS still has that source it's at least a starting point for someone to pick up the project.
 
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Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#18
Why don't you install the scratchbox sdk, download a Genesis emulator, and try compiling it?

[edit] it's *fun* to make stuff run on the tablet/phone! It is more fun than playing games!
[edit2] maybe picodrive isn't a good project to start out with.

Some easier things to compile, that just need a *little* lovin are:

* Penguin Command - Missile Command Clone (needs some changes to variables to make it fit right in 800x480)
* KoboDeluxe - awesome game - just needs modification to cache the generated sound files - and remapping some keys
* Tecnoballz - Really nice arkanoid clone
* Xu4 - Ultima 4 clone - needs some work to make it run on n800, n770 without keyboard. Also would be nice to get a bundled timidity for the music.

I will help anyone interested in getting started!

Last edited by ArnimS; 2009-12-24 at 17:24.
 
Posts: 296 | Thanked: 126 times | Joined on Nov 2009 @ New York City
#19
Thanks for the offer ArnimS! I may take you up on that one day. I actually partially justified getting my n900 with interest in programming. Unfortunately I am still without a computer until I get my HD replacement.

On a semi related note, I am sitting here in front of a real genesis/segacd, lol. So I can get my fix until someone ports this, or I become skilled enough to do it myself.
 
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Posts: 29 | Thanked: 2 times | Joined on May 2008 @ In Soviet Russia
#20
Originally Posted by Alex Atkin UK View Post
Wow is that true? Because it sure ain't running full speed on my N900.

I get around 20fps playing Donkey Kong Country with the sound being a little "off" (the N900 seems prone to sound falling behind, looping, stuttering with any high CPU usage) and that oddly seems to run better than simpler games.

You are right though, I can't imagine the Genesis being a problem. Surely its not the CPU core holding it back, last I read there are many different emulation cores for the 68000 and not all will be x86 assembler.
On my old Sony Ericsson M600 smartphone with ARM9 200Mhz CPU Picodrive work very fast its 30-60fps with sound and 50-60fps without sound.
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