WoW! that much? can you even get pizza with that money? Considering I don't pay 60$ a month to AT&T only to get the magic device for 600$ I consider supporting the developers and buying one expansion twice since the first one was free.
Thank you Rovio.
Its not so much the Cost as paying 4 times as much.
For a start its a bad trend, it not good for the N900 if the pay apps are seen as much more expensive as the competition.
Everyone will make there own desision. But for me, i refuse to pay 4 times as much becuase i choose to buy the N900 as opposed to teh iphone.
I'm not bothered by spending 4 times as much since with the price of ine iPhone i could have bought two N900s.
Nevertheless you have to understand that N900 is not as widespread as iPhone and maemo is not made for a wide audience so naturally apps might be more expensive...
But 3$? 1/2 pizza OR 1 bottle of juice... it's cheaper than air.
The complaint I have is why is the N900 470$ in US and 600-700 euros over here...
Everyone will make there own desision. But for me, i refuse to pay 4 times as much becuase i choose to buy the N900 as opposed to teh iphone.
Then get a phone with a broader users base.
A small market still produces high development and maintenance costs per item and I am not even certain if those 3 £ are covering all the efforts of porting and maintaining it for the N900.
The alternative is that no company takes the risk of developing commercial games for a new platform as the revenue is tending towards or below zero which in turn will not attract Joe Average to the product.
We have seen lots of great platforms in the past which suffered from the chicken/egg problem: No software => no users. No users=>no revenue hence no software.
In my opinion the price is ok considering they got much bigger userbase with iphone, Symbian and even with WM(they make games pretty much for all platforms), but they still made the game possible for maemo. That is as long as it will not stay that way.
That said they are doing great with Maemo
Originally Posted by
"In the first week that Angry Birds has been on the Ovi Store, it has been downloaded almost as many times as the iPhone version in six weeks," says Rovio CEO Mikael Hed.