?pressed[bb]=True
for bb in buttons:
if (Wii.buttonmask & buttonmap[bb]):
if (Wii.buttonmask & buttonmap["B"]):
ExecuteScript(mapping_b[bb])
pressed[bb]=True
else:
ExecuteScript(mapping[bb])
pressed[bb]=True
elif (not (Wii.buttonmask & buttonmap[bb])):
if pressed[bb]==True:
pressed[bb]=False
ExecuteReleasedScript(mapping[bb])
device.display_state_on()