Wormux - A 2D worms-clone Status gsasers: Wormux requires the SDL_gfx library >= 2.0.13 - highest that I can see in the maemo environment is 1.2.x ha1f: SDL_gfx is a set of drawling routines for SDL. SDLs highest version is 1.2.x, its a matter of getting SDL_gfx itself onto the tablet, which should be pretty easy. ArnimS: It still crashes and needs UI rework to fit in 800x480
Hedgewars - Another 2D worms-clone, except doesn't require OpenGL. Status gsasers: Hedgewars relies on QT and cmake... likely a showstop
Liquid Wars - Another trippy game which i don't understand Status ArnimS: liballegro is ~not~ easy to build. I got the minimal libraries built, but then ran into segfaults on the device. Serge:I think allegro 4.2.x should work on ARM devices. I built 4.2.0 or 4.2.1 some time ago and it worked fine except for 8-bit video modes (they had distortion because of improper alignment) and could not set fullscreen video mode. These problems have been fixed already. Unless they broke something recently, it should be fine.
Feel free to contribute to the list, but do take note of the feasibility (is the source available? does the N800/770 have enough power?)
*Smiley face indicates that it successfully compiles, but does not take into account of performance.
Just a preliminary investigation of Wormux and Hedgewars (two of my favorites) shows that Hedgewars relies on QT and cmake rather than GTK and make, and Wormux requires the SDL_gfx library >= 2.0.13 - highest that I can see in the maemo environment is 1.2.x. Don't think the Wormux issue would be a showstopper, just need to find a newer version, but QT likely is for hedgewars. I don't have time to look at them further for a while, so I thought I'd post this in case anyone else is inspired to check them out.
Armagetron - 3D tron-clone. I believe this should run pretty smooth on a N800, afterall it can handle a quake 2 game at decent framerate.
Forget about DESmuMe. Armagetron should be possible - if not now, than perhaps when the possible opengl driver is released (if that's what Texrat is referring to).
Forget about DESmuMe. Armagetron should be possible - if not now, than perhaps when the possible opengl driver is released (if that's what Texrat is referring to).
Having seen Quake 2 on the N800, i am fairly certain that Armagetron can run smoothly in software rendering mode.