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Posts: 876 | Thanked: 396 times | Joined on Dec 2009
#11
Well I think there would be plenty of donatons if they'd consider maemo:
http://www.pocketgamer.biz/r/PG.Biz/...ws.asp?c=17922

Not to mention it's not such a difficult ob, it's linux!
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Posts: 14 | Thanked: 19 times | Joined on Apr 2010
#12
I played with Hedgewars and managed to get it run through Debian ARM (easy debian), but without sound via LXDE (didn't manage to get the engine start directly through Maemo). The GUI worked just fine with fullspeed (but icons were slighty malplaced). However, when I start a game, it runs 100% cpu and very slow, even with low quality turned on. So it actually works - but some things needs to be solved.

EDIT: After playing a bit more, i managed to get it run directly within Maemo, without even a recompile (but i had to modify the binary to point to another location for data files), and it seems to run just fine. However, when I try to start a game, i get only "in game" message at frontend, and hwengine never starts. Someone that could explain that behaviour?

Last edited by FIQ; 2010-04-10 at 14:23.
 

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Posts: 543 | Thanked: 151 times | Joined on Feb 2010 @ Germany
#13
Any upgrade on this topic? I think that Hedgewars would be awesome on the N900.
 
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