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#31
Originally Posted by Venemo View Post
To my knowledge, neither of them have 64 bit versions, yet.


What is Chrome doing?
Firefox has had 64-bit version officially long time.

Chrome uses also the same flash 64bit plugin, and crashes. Also crashes Midori, Galeon, you name it - all use this same plugin.
The free alternative, gnash, do not crash for example in the example video URI which is in the bug report, or in other YouTube videos. But gnash-plugin does not support all Adobe Flash 10 features.

Adobe flash 64bit Linux-plugin is still in a beta stage (for the good reason it seems), but it has been that way for 3 years I think already!?
http://labs.adobe.com/technologies/f...r10/64bit.html

64-bit home PC-computers has been in the market ..what 5 years, and still Adobe won't support them correctly.

The bug could be fixed in a single working day if Adobe just would release debuginfo-package for the Fedora.
http://labs.adobe.com/technologies/f...10FAQ_64-bit05

So yes, I think flash should die. But not only because the above reasons. If Flash would be used only for videos, and if it would work, and it would be free to encode and decode always, then fine, just another codec. But it is sad many functionalities which can be done in a standard way with HTML and DHTML, are lazily done with Flash-binary-blobs in the web pages. Also there is clear high security risks to run closed binary Flash-code instead of open DHTML-code.

Last edited by zimon; 2010-04-29 at 09:35.
 
Posts: 176 | Thanked: 149 times | Joined on Dec 2009
#32
Flash won't die anytime soon, even if HTML5 sorts itself out tonight. There's simply too much invested in the platform and Adobe has the resources to put up a good fight. I suspect we'll get 10.1 with the 1.2 firmware.
 
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#33
We're talking about two things here - Flash, the closed source magic blob/box, where even x86_64 counts as cross platform and thus experimental tech. That one needs to die. Flash, as in a format to deliver rich content is a different story, especially if Adobe did open it's development (and no, Open Screen does not count as it is still largely just a promise).
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Posts: 267 | Thanked: 183 times | Joined on Jan 2010 @ Campinas, SP, Brazil
#34
Originally Posted by janeuner View Post
Perhaps a more relevant question: will the N900 get HTML 5, and if so, when?
What are you talking about? Fennec's HTML5 is functional. You just need to go to about:config and enable.html5 = true. And it works with youtube.
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#35
Originally Posted by craftyguy View Post
Umm, what part of "Created: 03/22/10 04:56 PM" means 3 years??
I have made bug reports before that also, but Adobe's bug tracking system hides them if you mark them as "crashing". Now 2010-03-22 with the newest 64-bit version of the flash plugin, I was "clever" not to mark it "crashing", so I can myself check the status of the bug.
I do not remember when I first time reported the bug, but it was two or three years ago, then when the first alpha versions of the 64bit flash plugin were released.
 
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#36
I don't really care if flash is worst than other because great flash support for N900 was one of the main things i like the N900 so much.

Really hoping that we see Flash 10.1 for N900.
 
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#37
Originally Posted by HellFlyer View Post
Affected OS(s): Linux - Other ?

crash in firefox-3.5.8-1 ???

Hello???
There in the Adobe's bug page is a link to a abit better bug report
https://bugzilla.redhat.com/show_bug.cgi?id=575915

Adobe's bug tracking system is pretty simple. But they can get core-files gdb stacktraces and everything via the Fedora bug page if they need.
 
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#38
Originally Posted by attila77 View Post
We're talking about two things here - Flash, the closed source magic blob/box, where even x86_64 counts as cross platform and thus experimental tech. That one needs to die. Flash, as in a format to deliver rich content is a different story, especially if Adobe did open it's development (and no, Open Screen does not count as it is still largely just a promise).
Erm... Flash development is quite open. Take a look...

The whole thing that cracks me up about most people isn't the fact that they're saying that the *.swf file, which has been opened for many years now - but they're honestly having a problem with the plugin. Yet... they keep saying that the platform is closed, wrong. Don't want to use the Adobe Flash IDE to produce Flash that uses ActionScript3, which is based off of ECMAScript... then use FlashDevelop. Or use OpenLazlo. Or even use the Flex 3 or 4 SDK, command line code and compile and deploy that *.swf however you wish.

The plugins... I will admit they're buggy. But they're using the oldest method around in most situations... NETSCAPE API for plugins. Why? Because it's the easiest.

OpenScreen is about the plugin. Not the *.swf. The Flash Platform is more than the goshdarn plugin.

That's like getting mad about JavaScript. The JavaScript DOM is interpreted by whomever the browser is made by. Some are faster than others. Some are slower. Some are problematic. Do you people curse out JavaScript?

What about HTML5 video? That's just one portion of what Flash does. They can't even come up with a standard for that.

Pull in from a database via HTML5. Create a navigation that pulls from a DB, maintains states and updates the client via HTML5 without using JavaScript and/or CSS3 and try to render using Canvas that's not all browser fully supported. CSS3 is another problem too... but that's another issue.

All of this rhetoric - forgive me for quoting you attila77, I'm not 100% targeting you - about Flash should die... I dare you to show me an all encompassing, non jQuery, all HTML5 non-JavaScript, fully cross-browser usable example of a db, webservice and dynamic website using nothing but HTML5 and none of the aforesaid portions that extend HTML5's functionality.

The plugin... I agree is a problem. Browsers need a new, deeply integrated plugin architecture other than NSAPI/NPAPI.
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#39
Originally Posted by gerbick View Post
all HTML5 non-JavaScript, fully cross-browser usable example of a db, webservice and dynamic website using nothing but HTML5
all html5 but no javascript and then build an app?

How would you do that? HTML is the presentation layer,, Javascript the coding language below it. How can you program in html5??
 
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#40
Originally Posted by jcompagner View Post
all html5 but no javascript and then build an app?

How would you do that? HTML is the presentation layer,, Javascript the coding language below it. How can you program in html5??
The way that people are foolishly talking, they're overlooking so much that they fail to see... HTML5 is not the end-all, say-all solution that Steve Jobs has made it out to be. It's only part of the solution. Most HTML5 examples... truly could be called jQuery examples.

Hell, what's funnier to me... you can't even play HTML5 video inside of the iPhone 3.x series without invoking the very closed source QuickTime. iPhone 4.x supposedly overcomes this.

Flash is nothing more than a presentational layer with db/webservice hooks that extend the HTML browser via a plugin. *.swf... open source. *.fla, NOT opensource. The plugin, not opensource. The ability to produce Flash files (*.swf) is and has been open for years.

Flash is just one part of it. Say it's buggy? Fine, look at the plugin. The actual *.swf as deployed, is one of the quickest ways that I know absolutely what I've compiled will (or should) run identically across each platform. CSS can't say the same. HTML5 can't even say the same right now.

That's my point. Most people are talking out of the side of their ignorant mouths. HTML5 is not the full solution. It's just a part of it. Flash plugin less buggy, build better API's for plugins. There are other plugins that are worse. Steve Jobs has yet to tell you guys to hate them too yet, it seems.
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