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Posts: 557 | Thanked: 370 times | Joined on Apr 2010
#41
Originally Posted by MiK546 View Post
You have to use small letters so try 116 instead.
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I can't seem to be able to map the joystick-keys either. No matter what buttons I map there nothing seems to work (and this is a quite big broblem since only game I don't get segmentation fault with is Super Mario 64).
Ok firstly, try Mario Kart and Lylat Wars.. both should work perfectly. As I have said MULTIPLE times... you need to rename your roms as the emulator really doesn't like spaces or special characters in rom names. Second here is my blight_input.conf

http://www.mediafire.com/?lgfdjmmvnnh

The first controller is PS3 Sixaxis and second is keyboard input. Joystick is IJKL and C buttons are TFGH, L, A, B, R are ZXCV respectively.

Last edited by IzzehO; 2010-06-28 at 22:01.
 
El Amir's Avatar
Posts: 487 | Thanked: 152 times | Joined on Aug 2007 @ London, UK
#42
Any chances of screenshots or a video please?
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Posts: 557 | Thanked: 370 times | Joined on Apr 2010
#43
Originally Posted by El Amir View Post
Any chances of screenshots or a video please?
Set it up and do it yourself! I'd love to... but currently the nearest thing I have to a video camera (other than the phone.. and perhaps a series of mirrors) is a 0.3MP webcam... and nobody wants that.

I can do some screenshots though.. alright here we are:
Attached Images
   

Last edited by IzzehO; 2010-06-28 at 22:20.
 

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Posts: 418 | Thanked: 90 times | Joined on Nov 2009
#44
when will this be in the reops?
 
Posts: 14 | Thanked: 1 time | Joined on Oct 2009
#45
Originally Posted by IzzehO View Post
Set it up and do it yourself! I'd love to... but currently the nearest thing I have to a video camera (other than the phone.. and perhaps a series of mirrors) is a 0.3MP webcam... and nobody wants that.

I can do some screenshots though.. give me a minute.
Explain me how to install this emulator (step by step, I'm not a maemo expert), and I'll upload a video review with several roms.
Thanks in advance ^^
 
Posts: 557 | Thanked: 370 times | Joined on Apr 2010
#46
It won't be unless you package it, as no one wants to pick up this project... despite its prospects.

Bottom of page 2 for instructions. I may write a more user friendly guide later today.

EDIT: Javis I know your reading this... we love you long time for a recompile of latest source and of glesn64 plugin (this is where most of the work has been done on compatability) :P

Last edited by IzzehO; 2010-06-28 at 22:25.
 
Posts: 418 | Thanked: 90 times | Joined on Nov 2009
#47
Originally Posted by IzzehO View Post
It won't be unless you package it, as no one wants to pick up this project... despite its prospects.

Bottom of page 2 for instructions. I may write a more user friendly guide later today.
what a shame, and believe me if i had the skills it would of been in the repos months ago
 
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Posts: 2,355 | Thanked: 5,249 times | Joined on Jan 2009 @ Barcelona
#48
Btw, did you miss the previous mupen64plus craze that started when cpasjuste appeared?
 
Posts: 557 | Thanked: 370 times | Joined on Apr 2010
#49
Originally Posted by javispedro View Post
Btw, did you miss the previous mupen64plus craze that started when cpasjuste appeared?
I followed it... but I didn't see anything anywhere near as playable as what I'm getting now. Full speed games with PS3 Sixaxis support (even w/o sound) wasn't something I ever expected.
 
Posts: 298 | Thanked: 197 times | Joined on Dec 2009 @ Norway
#50
Ok, got it working. Just gotta tweak the mapping, and im ready to play Ocarina of Time on my N900!

Last edited by Nokia 5700; 2010-06-28 at 23:50.
 
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