Menu

Main Menu
Talk Get Daily Search

Member's Online

    User Name
    Password

    How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>

    Reply
    Page 79 of 143 | Prev | 69   77     78   79   80     81   89 | Next | Last
    DarthLuda | # 781 | 2010-07-18, 17:55 | Report

    don't blame it on the ROMs. it's definetly an "Emulator thing". i experienced another issue since i updated to the newest version: in many games, the visible objects flicker constantly. what did the developer changed here?

    Edit | Forward | Quote | Quick Reply | Thanks

     
    Persson | # 782 | 2010-07-18, 18:24 | Report

    How do i get the Graphics Plugin saved? i have too change it all the time i start Mupen64Plus v1.5-Development

    Edit | Forward | Quote | Quick Reply | Thanks

     
    maxximuscool | # 783 | 2010-07-18, 20:52 | Report

    The new GUI app crashed my N900 yesterday. I had to take the battery out to reset. By the way, How come I never have luck in trying to get it to run at all? It used to work without sound with the commandline version. But somewhat this version give me black screen of "Unknown" window. Is there a missing graphic addon?

    Edit | Forward | Quote | Quick Reply | Thanks

     
    bonkel | # 784 | 2010-07-18, 21:03 | Report

    hmm
    Destruction Derby 64
    FIFA - Road to World Cup 98
    and
    Beetle Adventure Racing!
    doesn't work for me

    super mario 64
    mario kart64
    works fine

    Edit | Forward | Quote | Quick Reply | Thanks

     
    pingu | # 785 | 2010-07-18, 21:16 | Report

    A new version of mupen64 to the pandore was released with a new gles2n64 plugin I think. http://code.google.com/p/gles2n64/updates/list
    (but all I could find was the .pnd file)

    Edit | Forward | Quote | Quick Reply | Thanks

     
    IzzehO | # 786 | 2010-07-19, 01:06 | Report

    Originally Posted by DarthLuda View Post
    don't blame it on the ROMs. it's definetly an "Emulator thing".
    Nope, probably a "User Installed Wrong thing" as I have yet to experience any of the issues on the page.

    Originally Posted by
    i experienced another issue since i updated to the newest version: in many games, the visible objects flicker constantly. what did the developer changed here?
    Are you using my latest custom config? If so, what games? and was it present before? (Are you sure of this)? Have you tried a reinstall as per first post? Have you tried a reboot? You can't expect to get help with so little detail.


    Originally Posted by Ikari View Post
    I don't know if I got a bad ROM or something, but I've also tried everything that was previously mentioned but I cannot get the game to work. How hard is it to make your own ROM? I still have the game cartridge from years ago sitting on my bookshelf collecting dust.
    You'll need to purchase a linker of sorts.. which are virtually unavailable nowadays. Same questions as above need answering.

    Originally Posted by Nemesis82 View Post
    Tried deleting savegame and running it from term. It says segmentetion fault. At this point it's the rom file...
    Did you run with command I gave to disable GUI? Answer questions above.

    Originally Posted by pingu View Post
    A new version of mupen64 to the pandore was released with a new gles2n64 plugin I think. http://code.google.com/p/gles2n64/updates/list
    (but all I could find was the .pnd file)
    Nope, no new version.. we are still running the latest SVN source (R22). There have been updates to Pandoras input plugin (Don't worry ours is better).

    Edit | Forward | Quote | Quick Reply | Thanks
    The Following User Says Thank You to IzzehO For This Useful Post:
    DrWilken

     
    Nemesis82 | # 787 | 2010-07-19, 02:43 | Report

    I tries to run zelda: oot with --nogui option but i got the same problem. I'm using the standard config file installed with the devel version. Is there something different from your config file?

    Edit | Forward | Quote | Quick Reply | Thanks

     
    IzzehO | # 788 | 2010-07-19, 02:52 | Report

    Originally Posted by Nemesis82 View Post
    I tries to run zelda: oot with --nogui option but i got the same problem. I'm using the standard config file installed with the devel version. Is there something different from your config file?
    Well, for starters, unless you manually deleted your config files before updating.. you have outdated commands in there..... try following the guide in the first post of a thread before posting issues with the program it is directed at x.x

    Edit | Forward | Quote | Quick Reply | Thanks

     
    Ikari | # 789 | 2010-07-19, 05:58 | Report

    Alright, so if I want to completely remove eveything and start from scratch, do I just need to do a

    rm -R .mupen64plus

    and then install it from Extras-devel? I want to start from scratch because I'm still having issues with the proximity sensor not working as the A button when using accelemymote, would I also have to remove accelemymote as well?

    As for your previous questions, I was using your latest config files (the one that quits with the q button). It just effected OoT, but I've never tried it before since it was said to run slow. I've tried to reinstalled once. I've deleted the save files and tried runnking it from xterm, with the --nogui command, got to the same point and got the error. The phone was rebooted a few times, didn't change anything.

    Edit | Forward | Quote | Quick Reply | Thanks

     
    altorn | # 790 | 2010-07-19, 06:21 | Report

    Ikari, yeah, that's what i did. removed, then installed from extras.
    i was also having a problem with my accelemymote. everything just scrolls up or down even on the desktop menus. so i uninstalled accelemymote too.

    Edit | Forward | Quote | Quick Reply | Thanks

     
    Page 79 of 143 | Prev | 69   77     78   79   80     81   89 | Next | Last
vBulletin® Version 3.8.8
Normal Logout