File "/media/mmc1/python/packaging/destroid-1.0.2/src/home/opt/destroid/destroid.py", line 2, in <module>
File "/usr/lib/python2.5/site-packages/pygame/__init__.py", line 254, in <module>
try: import pygame.sndarray
File "/usr/lib/python2.5/site-packages/pygame/sndarray.py", line 66, in <module>
import pygame._numpysndarray as numpysnd
File "/usr/lib/python2.5/site-packages/pygame/_numpysndarray.py", line 38, in <module>
import numpy
File "/usr/lib/python2.5/site-packages/numpy/__init__.py", line 132, in <module>
import add_newdocs
File "/usr/lib/python2.5/site-packages/numpy/add_newdocs.py", line 9, in <module>
from lib import add_newdoc
File "/usr/lib/python2.5/site-packages/numpy/lib/__init__.py", line 13, in <module>
from polynomial import *
File "/usr/lib/python2.5/site-packages/numpy/lib/polynomial.py", line 11, in <module>
import numpy.core.numeric as NX
AttributeError: 'module' object has no attribute 'core'
I have the same problem, not only with Destroids but also with other Pygame applications like Maesynth.
AttributeError: 'module' object has no attribute 'core'
That the shortcoming of the dependencies principle, there is a new version of pygame you can try (1.9.1) in extras-devel. Basicly, that's what you can do, playing with the versions of the problematic packages. I wish I could be more helpful.