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    [Request] gpSP GameBoy Advance Emulator

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    Spotfist | # 61 | 2010-09-11, 06:53 | Report

    amazing! I go away for a week and we almost have a new, fater, better GBA emu!

    Nice work everyone!

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    Figa | # 62 | 2010-09-11, 12:33 | Report

    Frameskip is included 0-99. When scaler be sone I will release it with or without sound. Be patient please.

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    The Following 4 Users Say Thank You to Figa For This Useful Post:
    DeargDoom, Magik, optimaxxx, pantera1989

     
    altorn | # 63 | 2010-09-11, 12:54 | Report

    Im patient....









    hurry!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    (just joking sir, i know these things take time)

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    nax3000 | # 64 | 2010-09-11, 13:21 | Report

    Originally Posted by pantera1989 View Post
    Please do add a frameskip feature. It's one of the things missing with VGBA. Some games are better played a 10-1000x speeds (like pokemon which is boring as hell walking slowly).
    If the emu can run games at full speed, even at frameskip 0 it'll be fast. Although the option would be nice.

    Figa: IMO you should take your time and release the app with good audio.

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    SakkeMO | # 65 | 2010-09-11, 14:08 | Report

    Originally Posted by nax3000 View Post
    If the emu can run games at full speed, even at frameskip 0 it'll be fast. Although the option would be nice.

    Figa: IMO you should take your time and release the app with good audio.
    Pokemon itself is a really slow to play, at least for me sometimes...

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    Arif | # 66 | 2010-09-11, 14:31 | Report

    Ooo, great progression Now someone else port a good NES emulator and we're done! ^.^

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    devensega | # 67 | 2010-09-11, 15:06 | Report

    Originally Posted by nax3000 View Post
    If the emu can run games at full speed, even at frameskip 0 it'll be fast. Although the option would be nice.

    Figa: IMO you should take your time and release the app with good audio.
    Nah, I'm a RERO advocate, releasing a working emu now would enable user feedback. Sound can be in a future update.

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    altorn | # 68 | 2010-09-12, 05:49 | Report

    i actually agree with devensaga.
    not all bugs will be apparent only you as a tester.
    you can eithe recruit some testers or release an unstable build to the public. you can take all the help you will need by then..

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    SakkeMO | # 69 | 2010-09-14, 17:23 | Report

    Any progress?

    Cant wait this to be done already, was so disappointed when realized MegaMan Zero doesnt work VGBA.

    Keep up the good work Figa!

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    Figa | # 70 | 2010-09-14, 20:37 | Report

    Some news for you guys. SW scaler is done. I know it is unuseful for real playing, but for future devices It will be base. (On N900 12FPS Frameskip = 0, with frameskip 4 is playable all @ 850MHz) Sound is better, but no good. Can somebody compare sound from gpsp for psp or wiz against no$gba ? I havenīt devices for it. I am waiting for help from javispedro. I have problems with his great SDL_haa (I know problem is between keyboard and chair ) When haa scaler be done I will release it, probably without good sound in all games.

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    The Following 10 Users Say Thank You to Figa For This Useful Post:
    Boemien, DeargDoom, devensega, ivyking, K1ll3rm4n, LucianoBraga, Magik, nax3000, optimaxxx, pantera1989

     
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