Hi. Thanks for creating this thread. I have used it as scummvm Maemo5 package XSBC-Bugtracker URL. I hope you don't mind :-)
scummvm 1.2.0 binary (same as at scummvm.org) is now uploaded to OS2006 and OS2007 repositories
1.2.0 source is also uploaded to diablo and fremantle extras-devel autobuilders. Please report any bugs here. I guess I'll promote diablo extras-devel package to extras tomorrow after testing it a bit. Same for maemo5 extras-devel to extras-testing (1 am here, going to sleep).
As I don't have any SCI game, I would appreciate reports how usable it is, there are currently no Maemo specific keybindings for SCI engine (and I hope none are needed).
Anyone know how to save your game in lasy larry 1 vga? I can't seem to save from the scumm menu as in some other games, mentioned in previous threads but cant figure out how to get the menu up...
Thanks for the great port!
One thing I noticed the enter key is not recognized in (at least) King's Quest IV (SCI Version), so it's impossible to get through the copy protection question (and, i would assume also to enter commands later in the game). This seems to be due to the keybindings in the n900-version, as it works the way it's supposed to be in scummvm 1.2.0 on my Ubuntu box.
Any help appreciated. If I can provide any more information, I'll do my best to help