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    Palm Pre gets SDL! native gaming

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    Reffyyyy | # 71 | 2010-10-24, 15:53 | Report

    Here's the video:

    http://www.youtube.com/watch?v=k-zIzA9UjqY

    Pardon the lack of sound. Microphone decided not to work today.

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    oldnetdog | # 72 | 2010-10-24, 16:03 | Report

    I have successfully run EA's NFSUC, Sims 3 and GameLoft's letsgoft.

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    javispedro | # 73 | 2010-10-24, 16:06 | Report

    Originally Posted by Bundyo View Post
    Hm, here's another: undefined symbol: glGenFramebuffersOES, probably more complicated by the looks of it.
    That one's already in the git.

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    Airtux | # 74 | 2010-10-24, 16:26 | Report

    I have tested Gangstar and assassin's creed not work...

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    oldnetdog | # 75 | 2010-10-24, 16:32 | Report

    Originally Posted by Airtux View Post
    I have tested Gangstar and assassin's creed not work...

    yes, the same with me.

    Code:
    Nokia-N900:/home/user/com.gameloft.app.gangstar/Gangstar# ./Gangstar 
    SDLGL: called sdl_init with flags = 0x100230
    PDL: Switch orientation to 3
    SDLGL: Going for a 270 deg rotation
    PDL: Init: Service name is com.javispedro.preenv.Gangstar
    PDL: Screen dimming prevention ON
    PDL: Music is playing
    PDL: TODO: Set do_not_disturb flag to true
    SDLGL: Requested GL major version 1
    SDLGL: SDL_GLES initialized (res=0)
    SDLGL: Application asks for unknown GL attribute 5, value 1
    SDLGL: Requested GL minor version 1
    SDLGL: Called SetVideoMode(320, 480, 0, 0x2)
    SDLGL: Requested OpenGL video mode
    SDLGL: Going for a 270 deg rotation
    PDL: Application asked for lang, giving en_US
    Segmentation fault

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    Bundyo | # 76 | 2010-10-24, 16:35 | Report

    Well, I'm with 0.1.1 from git and still get it...

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    cedlmw | # 77 | 2010-10-24, 17:21 | Report

    ah i finally got it heres a noob friendly tutorial:
    firstly, youll need the applications folder which is found in your palm pre /user/ directory. if you do not own any palm, youll have to download the ipk legally and open it with 7z..

    if you have the ipk file, open it and extract the applications folder and put it in the /home/user on your n900. this can easily be done by openssh.

    now just follow the following steps:
    1. sudo gainroot
    2. preenv
    3. cd /home/user/applications/'name of game folder'.
    4. chmod +rwx 'name of the game' (for example, need for speed would be nfsuc)
    5. To create a desktop icon, just type: desktopgen appinfo.json

    enjoy
    special thanks go to airtux, javispedro and all those involved in the project

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    dalonso | # 78 | 2010-10-24, 18:03 | Report

    I just tried Super KO boxing and it fails with an undefined symbol:

    Nokia-N900:/home/user/com.glu.app.skob2/skob2# ./skob2.exe
    SDLGL: called sdl_init with flags = 0x100231
    PDL: Init: Service name is com.javispedro.preenv.skob2.exe
    PDL: Screen dimming prevention ON
    ACCEL: Opening accelerometer
    SDLGL: Requested GL major version 1
    SDLGL: SDL_GLES initialized (res=0)
    SDLGL: Application asks for unknown GL attribute 5, value 1
    SDLGL: Requested GL minor version 1
    SDLGL: Requested depth buffer size 16
    SDLGL: Application asks for unknown GL attribute 0, value 8
    SDLGL: Application asks for unknown GL attribute 1, value 8
    SDLGL: Application asks for unknown GL attribute 2, value 8
    SDLGL: Application asks for unknown GL attribute 3, value 8
    SDLGL: Called SetVideoMode(2, 2, 32, 0x2)
    SDLGL: Requested OpenGL video mode
    SDLGL: This orientation is not handled yet
    SDLGL: Application asks for unknown GL attribute 5, value 1
    SDLGL: Requested GL minor version 1
    SDLGL: Requested depth buffer size 16
    SDLGL: Application asks for unknown GL attribute 0, value 8
    SDLGL: Application asks for unknown GL attribute 1, value 8
    SDLGL: Application asks for unknown GL attribute 2, value 8
    SDLGL: Application asks for unknown GL attribute 3, value 8
    ./skob2.exe: symbol lookup error: ./skob2.exe: undefined symbol: glBindFramebufferOES

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    Izmır | # 79 | 2010-10-24, 18:17 | Report

    Thank you very much, javispedro.You solve our game problem.

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    javispedro | # 80 | 2010-10-24, 18:33 | Report

    Originally Posted by Bundyo View Post
    Well, I'm with 0.1.1 from git and still get it...
    I am quite sure I implemented it, so either you are using the old lib or I failed to commit the changed file (gles1.c).


    Btw, there's no way I am buying every Pre game in existence (in fact, at this point I own just three and one of them is not native), so if your game crashes in mysterious ways you will have to debug &document it (strace is a good start).

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    Last edited by javispedro; 2010-10-24 at 18:40.

     
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