Menu

Main Menu
Talk Get Daily Search

Member's Online

    User Name
    Password

    [Maemo 5] Angry Birds Level Editor - NOW FULLY WORKING

    Reply
    Page 20 of 37 | Prev | 10   18     19   20   21     22   30 | Next | Last
    forcer | # 191 | 2010-10-27, 12:06 | Report

    Just edited it, refresh(http://dualsoul.net/junk/canvas.html)

    see picture in att.

    Edit | Forward | Quote | Quick Reply | Thanks
    Attached Images
     

    Last edited by forcer; 2010-10-31 at 11:24.
    The Following 2 Users Say Thank You to forcer For This Useful Post:
    Helmuth, mece

     
    regnighc | # 192 | 2010-10-27, 12:08 | Report

    That works Thanks!

    Edit | Forward | Quote | Quick Reply | Thanks

     
    regnighc | # 193 | 2010-10-27, 12:13 | Report

    any way to see the birds and pigs on there?

    Edit | Forward | Quote | Quick Reply | Thanks

     
    forcer | # 194 | 2010-10-27, 12:14 | Report

    Originally Posted by regnighc View Post
    any way to see the birds and pigs on there?
    not yet, but I wil work on it today, hopefuly I will get somewhere.

    Edit | Forward | Quote | Quick Reply | Thanks
    The Following User Says Thank You to forcer For This Useful Post:
    mece

     
    forcer | # 195 | 2010-10-27, 18:40 | Report

    update: you can see all pigglets and birds in visualization.

    Edit | Forward | Quote | Quick Reply | Thanks
    The Following User Says Thank You to forcer For This Useful Post:
    mece

     
    forcer | # 196 | 2010-11-03, 21:56 | Report

    Description

    Editor location: http://www.badboll.nu/acme/able/
    If you don't have decompiled level already, no worries, there is blank level with few objects on screen when you start the editor.

    After editing is done, you can save your level to your mobile device and replace any existing level in /opt/rovio/angrybirds/data/levels/packX

    You need html5 capable browser, Newest version of Chrome, Firefox, Opera, Safari and even built-in microb in n900 should handle it. However it can drain 100% of processor on N900.

    Changelog

    11-11-10
    bugfixes:
    preloading of images now works, you don't need to refresh the browser to see the content.

    11-09-10
    features:
    ctrl+click adds single selection/deselection of objects.
    J = make joint between 2 objects.
    R = remove joint between 2 objects.
    joints make invisible string between objects.(you can for example hang tnt on a baloon)

    11-06-10
    features:
    now you can duplicate selected objects with D key and rotate objects with right mouse button.

    Please note that this editor would not exist without Rovio, if you like it, buy level packs in ovi store, if you didn't already.

    Edit | Forward | Quote | Quick Reply | Thanks
    Attached Images
     

    Last edited by forcer; 2010-12-26 at 17:36.
    The Following 28 Users Say Thank You to forcer For This Useful Post:
    Andy1210, bandora, bergie, cfh11, cgarvie, Chrome, codeMonkey, DaSilva, drax, Drekkie, eMiL, GameboyRMH, Helmuth, isto, ivyking, mamad CJ, marmistrz, mece, Mentalist Traceur, noal, Nokia7Linux, NvyUs, Roth, studiosusmed, sunyakram, Texrat, twaelti, woody14619

     
    cfh11 | # 197 | 2010-11-04, 18:22 | Report

    Nice! Let the custom level packs begin

    Edit | Forward | Quote | Quick Reply | Thanks

     
    noal | # 198 | 2010-11-04, 18:34 | Report

    I would just like to thank everybody who has put so much effort into this project.

    I'm not a developer and don't really want to mess with my highscores, so maybe this will become more popular once it becomes easier to do.

    We are due a level pack soon: Is there any chance of a seperate world for the custom levels? Would be very nice!

    Edit | Forward | Quote | Quick Reply | Thanks

     
    forcer | # 199 | 2010-11-04, 19:22 | Report

    @noal: Whole code of the editor was done by me, other bits are from the game itself, thank Rovio for awesome game that pushed me to do editor for it.

    About separation: That's more question to Rovio, you can only bombard them to open new "user" pack.
    --
    On other topic(compatibility of AB levels)
    The good thing is, that Android and Palm do have same lua level format, the iPhone ones are different(encrypted). I guess that's because of former App Store policy of not using other languages than ObjC for app development. That means levels are compatible with android/maemo/palm, but not compatible with Apple devices - that's bit sad.

    Edit | Forward | Quote | Quick Reply | Thanks
    The Following User Says Thank You to forcer For This Useful Post:
    noal

     
    Qteb | # 200 | 2010-11-04, 19:48 | Report

    Originally Posted by forcer View Post
    @noal: Whole code of the editor was done by me, other bits are from the game itself, thank Rovio for awesome game that pushed me to do editor for it.

    About separation: That's more question to Rovio, you can only bombard them to open new "user" pack.
    --
    On other topic(compatibility of AB levels)
    The good thing is, that Android and Palm do have same lua level format, the iPhone ones are different(encrypted). I guess that's because of former App Store policy of not using other languages than ObjC for app development. That means levels are compatible with android/maemo/palm, but not compatible with Apple devices - that's bit sad.
    And what about compatible with symbian verson of AngryBirds?

    Edit | Forward | Quote | Quick Reply | Thanks

     
    Page 20 of 37 | Prev | 10   18     19   20   21     22   30 | Next | Last
vBulletin® Version 3.8.8
Normal Logout