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    Palm Pre gets SDL! native gaming

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    Page 47 of 75 | Prev | 37   45     46   47   48     49   57 | Next | Last
    oosho | # 461 | 2010-10-29, 01:26 | Report

    Originally Posted by achusaysblessyou View Post
    Can someone help me? I downloaded preenv and placed it into my home folder, but every time i run apt-get install preenv, it returns:

    Code:
    Reading package lists... Done
    Building dependency tree
    Reading state information... Done
    E: Couldn't find package preenv
    Thanks
    Well...I just installed rootSH and opened X terminal
    sudo gainroot
    apt-get install preenv.

    and it was installed . Of course there is no GUI.

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    xzychen | # 462 | 2010-10-29, 04:51 | Report

    Need help.
    When I play the game Dungeon Hunter
    Nokia-N900:/home/user# /home/user/com.gameloft.app.dungeonhunter/dungeonhunter/dungeonhunter
    SDLGL: called sdl_init with flags = 0x30
    X11: PID is 1585
    SDLGL: Requested GL major version 1
    SDLGL: SDL_GLES initialized (res=0)
    SDLGL: Requested depth buffer size 16
    SDLGL: Called SetVideoMode(320, 480, 0, 0x80000002)
    SDLGL: Requested OpenGL video mode
    SDLGL: Asked if video mode 800x480x16 (0x90000000) is ok
    PDL: Switch orientation to 3
    PDL: Init: Service name is com.javispedro.preenv.dungeonhunter
    PDL: Music is playing
    PDL: Set do_not_disturb flag to true
    SDLGL: Called SDL_Quit
    Segmentation fault

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    jaimex2 | # 463 | 2010-10-29, 06:37 | Report

    Originally Posted by maxximuscool View Post
    @Javispedro,

    Can you somehow mapping the keyboard to the emulator as well? we cannot play most of games or cannot either enter text. If only we can have the A, B, C (on screen) buttons mapping to I, O, P and leave the Dpad on screen as it is. Then we can play games much easier. Heroe of Spatan!!! lol.
    My thoughts exactly, map a set key to emulate touching a certain spot on the screen. Bind spot to key.

    The games would be even better to play than on Palm with the game gripper.

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    mele | # 464 | 2010-10-29, 07:43 | Report

    So should the symlink with Asphalt5 do the autosaves or is it just to run game better.....and if not is there any way to save game in progress.

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    kinggo | # 465 | 2010-10-29, 08:09 | Report

    This is a thread with most first posts ever.

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    leojab | # 466 | 2010-10-29, 08:13 | Report

    Did some one try toomwarz games?

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    mele | # 467 | 2010-10-29, 08:37 | Report

    Originally Posted by leojab View Post
    Did some one try toomwarz games?
    I tried it....Works okay. only problem is that it shows up in portrait mode, but all the buttons still works like it should be in landscape


    In this photo you have to click center of right side of your screen to click start game


    oh yeah its version 1.0.0

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    Last edited by mele; 2010-10-29 at 08:45.
    The Following 2 Users Say Thank You to mele For This Useful Post:
    hesham, leojab

     
    Leachim | # 468 | 2010-10-29, 09:50 | Report

    okay now acceleration sensor works fine with Asphalt 5 1.4.1 but i can start game only as root. as user it shows only the menu and crash after loading. any ideas?

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    whateva | # 469 | 2010-10-29, 11:32 | Report

    Originally Posted by achusaysblessyou View Post
    Can someone help me? I downloaded preenv and placed it into my home folder, but every time i run apt-get install preenv, it returns:

    Code:
    Reading package lists... Done
    Building dependency tree
    Reading state information... Done
    E: Couldn't find package preenv
    Thanks
    to install package you already downloaded you have to use dpkg not apt
    Code:
    dpkg -i preenv.deb
    if you want to install smth for repositories u shoud use apt-get
    Code:
    apt-get install peenv

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    Aranel | # 470 | 2010-10-29, 11:33 | Report

    Originally Posted by xzychen View Post
    Need help.
    When I play the game Dungeon Hunter
    Nokia-N900:/home/user# /home/user/com.gameloft.app.dungeonhunter/dungeonhunter/dungeonhunter
    SDLGL: called sdl_init with flags = 0x30
    X11: PID is 1585
    SDLGL: Requested GL major version 1
    SDLGL: SDL_GLES initialized (res=0)
    SDLGL: Requested depth buffer size 16
    SDLGL: Called SetVideoMode(320, 480, 0, 0x80000002)
    SDLGL: Requested OpenGL video mode
    SDLGL: Asked if video mode 800x480x16 (0x90000000) is ok
    PDL: Switch orientation to 3
    PDL: Init: Service name is com.javispedro.preenv.dungeonhunter
    PDL: Music is playing
    PDL: Set do_not_disturb flag to true
    SDLGL: Called SDL_Quit
    Segmentation fault
    See: http://wiki.maemo.org/Preenv/Game_Compatibility

    Status: Not Working.

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