Hi there,
I was struggling with the very same problem for the past couple of nights, and just resolved it. The problem was the the save folder and it's contents are not writeable, and when you change an option, the app needs to make a change to some of the files and can't. So the solution is:
Now I'm trying to move it to MyDocs to save some space, problem is you can't change ownership in MyDocs (I think because it is NTFS fs). But I moved NFSUC in to MyDocs and game saves are working fine, so I'm hoping Monopoly will be fine too.
Cheers,
travla
EDIT: I just created symlinks to all directories under monopolyclassic, and it is working a treat - no crash on changing settings and game saves working. This saved 45mb of space, had to leave all files under monopolyclassic in /home/user/. I may have been able to create symlinks to each one of those (I saw someone had written a simple loop for this) but couldn't be bothered, only 15 mb...
Thanks man - i created the save folder and gave permissions and all is fine now.
all my games are in mydocs - these are the commands and things i'm doing to make them work (change folder names as needed):
in xterm:
for file in /home/user/MyDocs/Roms/Pre/com.gameloft.app.driver/driver/*;
do ln -s "$file" /home/user/applications/com.gameloft.app.driver/driver/;
done
copy the real exec file in the sylinked folder
chmod +x /home/user/applications/com.gameloft.app.driver/driver/driver
/opt/preenv/bin/desktopgen /home/user/applications/com.gameloft.app.driver/appinfo.json
Thanks man - i created the save folder and gave permissions and all is fine now.
all my games are in mydocs - these are the commands and things i'm doing to make them work (change folder names as needed):
in xterm:
for file in /home/user/MyDocs/Roms/Pre/com.gameloft.app.driver/driver/*;
do ln -s "$file" /home/user/applications/com.gameloft.app.driver/driver/;
done
copy the real exec file in the sylinked folder
chmod +x /home/user/applications/com.gameloft.app.driver/driver/driver
/opt/preenv/bin/desktopgen /home/user/applications/com.gameloft.app.driver/appinfo.json
Would it be possible to use the keyboard to send fake touch input for multitouch games ?
It should be possible as long as the software supports it, I'm thinking having a look at the VNC server which fakes touching and dragging. It may come down to Maemo accepting multi touch or not.
If not rapid alternating tapping might fake it as a substitute. As in every mili second emulate touching at the locations binded to the keyboard.
It should be possible as long as the software supports it, I'm thinking having a look at the VNC server which fakes touching and dragging. It may come down to Maemo accepting multi touch or not.
If not rapid alternating tapping might fake it as a substitute. As in every mili second emulate touching at the locations binded to the keyboard.
I found that maemo uses the mouse cursor for touch, and its XServer is 1.6.99 (1.7 has multicursor support). Alternation might work, but I doubt all games (if not none) would accept alternate messages :S