Rescanning rom cache.
Scanning... /media/mmc1/ROMS/N64/
Rom cache up to date. 14 ROMs.
Compression: Uncompressed
Imagetype: .z64 (native)
Rom size: 8388608 bytes (or 8 Mb or 64 Megabits)
MD5: 45676429EF6B90E65B517129B700308E
80 37 12 40
ClockRate = f
Version: 1446
CRC: a03cf036 bcc1c5d2
Name: SUPER MARIO 64
Manufacturer: Nintendo
Cartridge_ID: 4d53
Country: Europe (0x50)
PC = 80241800
EEPROM type: 0
init timer!
[gles2n64]: Loading Config from /home/user/.mupen64plus/gles2n64.conf
[blight's SDL input plugin]: version 0.0.10 initialized.
init timer!
[gles2n64]: Loading Config from /home/user/.mupen64plus/gles2n64.conf
[blight's SDL input plugin]: version 0.0.10 initialized.
Error: The core thread recieved a SIGSEGV signal.
This means it tried to access protected memory.
Maybe you have set a wrong ucode for one of the plugins!
SIGSEGV in core thread caught:
errno = 0 (Success)
address = 0x73752F89
address not mapped to object
Error: The core thread recieved a SIGSEGV signal.
This means it tried to access protected memory.
Maybe you have set a wrong ucode for one of the plugins!
SIGSEGV in core thread caught:
errno = 0 (Success)
address = 0x73752F89
address not mapped to object
Error: The core thread recieved a SIGSEGV signal.
This means it tried to access protected memory.
Maybe you have set a wrong ucode for one of the plugins!
SIGSEGV in core thread caught:
errno = 0 (Success)
address = 0x73752F89
address not mapped to object
Error: The core thread recieved a SIGSEGV signal.
This means it tried to access protected memory.
Maybe you have set a wrong ucode for one of the plugins!
SIGSEGV in core thread caught:
errno = 0 (Success)
address = 0x73752F89
address not mapped to object
Error: The core thread recieved a SIGSEGV signal.
This means it tried to access protected memory.
Maybe you have set a wrong ucode for one of the plugins!
SIGSEGV in core thread caught:
errno = 0 (Success)
address = 0x73752F89
address not mapped to object
Error: The core thread recieved a SIGSEGV signal.
This means it tried to access protected memory.
Maybe you have set a wrong ucode for one of the plugins!
SIGSEGV in core thread caught:
errno = 0 (Success)
address = 0x73752F89
address not mapped to object
Error: The core thread recieved a SIGSEGV signal.
This means it tried to access protected memory.
Maybe you have set a wrong ucode for one of the plugins!
SIGSEGV in core thread caught:
errno = 0 (Success)
address = 0x73752F89
address not mapped to object
Error: The core thread recieved a SIGSEGV signal.
This means it tried to access protected memory.
Maybe you have set a wrong ucode for one of the plugins!
SIGSEGV in core thread caught:
errno = 0 (Success)
address = 0x73752F89
address not mapped to object
Error: The core thread recieved a SIGSEGV signal.
This means it tried to access protected memory.
Maybe you have set a wrong ucode for one of the plugins!
SIGSEGV in core thread caught:
errno = 0 (Success)
address = 0x73752F89
address not mapped to object
Error: The core thread recieved a SIGSEGV signal.
This means it tried to access protected memory.
Maybe you have set a wrong ucode for one of the plugins!
SIGSEGV in core thread caught:
errno = 0 (Success)
address = 0x73752F89
address not mapped to object
Error: The core thread recieved a SIGSEGV signal.
This means it tried to access protected memory.
Maybe you have set a wrong ucode for one of the plugins!
SIGSEGV in core thread caught:
errno = 0 (Success)
address = 0x73752F89
address not mapped to object
Error: The core thread recieved a SIGSEGV signal.
This means it tried to access protected memory.
Maybe you have set a wrong ucode for one of the plugins!
SIGSEGV in core thread caught:
errno = 0 (Success)
address = 0x73752F89
address not mapped to object
Error: The core thread recieved a SIGSEGV signal.
This means it tried to access protected memory.
Maybe you have set a wrong ucode for one of the plugins!
SIGSEGV in core thread caught:
errno = 0 (Success)
address = 0x73752F89
address not mapped to object
Error: The core thread recieved a SIGSEGV signal.
This means it tried to access protected memory.
Maybe you have set a wrong ucode for one of the plugins!
SIGSEGV in core thread caught:
errno = 0 (Success)
address = 0x73752F89
address not mapped to object
Error: The core thread recieved a SIGSEGV signal.
This means it tried to access protected memory.
Maybe you have set a wrong ucode for one of the plugins!
SIGSEGV in core thread caught:
errno = 0 (Success)
address = 0x73752F89
address not mapped to object
Killed
I have killed it from a ssh shell because it was flooding windows with error messages on the GUI.
I just tried the new update and zelda 64 seems to run alot better its almost full speed I would say it avgs at 22fps the menu takes long to start I still cant get sivseg error for mario kart,banjo kazooie , star fox (this worked before the update) I tried both plugins 0.03//0.04 only mario 64 (full speed now) and zelda works now
edit I got star fox to work but it seems the same to me