Menu

Main Menu
Talk Get Daily Search

Member's Online

    User Name
    Password

    [OS2008] Quake 1 now running!

    Reply
    Page 19 of 20 | Prev | 9   17     18   19   20   | Next
    fw190 | # 181 | 2010-04-15, 13:23 | Report

    Didn't work for me

    Edit | Forward | Quote | Quick Reply | Thanks

     
    Bec | # 182 | 2010-04-15, 13:26 | Report

    Originally Posted by fw190 View Post
    Didn't work for me
    Perhaps try other sources as well than your original cd?

    Edit | Forward | Quote | Quick Reply | Thanks

     
    fw190 | # 183 | 2010-04-16, 07:18 | Report

    I don't have a original cd. I've downloaded the file from a quake forum. I just don't know where from shpuld I download a original file

    Edit | Forward | Quote | Quick Reply | Thanks

     
    Nostoi | # 184 | 2010-10-22, 11:23 | Report

    Can someone give me the exact instructions on how to config the screen size for the Read2Play version please? I can't find it. Thanks.

    Edit | Forward | Quote | Quick Reply | Thanks

     
    UrbanKid | # 185 | 2011-01-17, 10:29 | Report

    hmm....well you can actually do this in game open console type cvarlist or cmdlist there will be a list of command

    Edit | Forward | Quote | Quick Reply | Thanks

    Last edited by UrbanKid; 2011-01-17 at 10:35.

     
    OID | # 186 | 2011-02-20, 01:55 | Report

    pipeline site is not available. Where can I find source code for maemo version?

    Edit | Forward | Quote | Quick Reply | Thanks

     
    UrbanKid | # 187 | 2011-02-21, 04:00 | Report

    Hmm? source code for which one? well for maemo i know that just google sdlquake and you get the website it should be there if anyone manages to port a better quake engine for the n900 i might plan to make a small mod...

    Edit | Forward | Quote | Quick Reply | Thanks

     
    pipeline | # 188 | 2011-02-21, 15:01 | Report

    I got rid of my website, but i still have all my files.

    I updated maemo.org garage site with latest source and binaries :
    https://garage.maemo.org/frs/?group_id=503

    The ready 2 run binary is linked to maemo.org downloads as well.

    You can view either the source diff or grab the whole source build. I did not work well with autobuilder i just hacked the makefiles, so you should only do a make if you grab the rev 38 tar.gz. The makefile includes cpu optimization flags designed for older devices (810/800) so you may need to alter them if 900 has different cpu arch flags. No opengl es support in sdlquake.

    Edit | Forward | Quote | Quick Reply | Thanks
    The Following 2 Users Say Thank You to pipeline For This Useful Post:
    OID, trompkins

     
    UrbanKid | # 189 | 2011-02-22, 01:59 | Report

    Nice...now all we need is a better quake engine on the n900 so that we can run nice mods! but well so far darkplaces is the best engine i saw because it supports alot of things...
    well the quake engine right now on the n900 is not much...fun because you can't use esc or ~ key all i know is that darkplaces support loads of things right now

    Edit | Forward | Quote | Quick Reply | Thanks

    Last edited by UrbanKid; 2011-02-22 at 02:09.

     
    trompkins | # 190 | 2011-03-12, 02:00 | Report

    I'm trying to compile this for N900 - with limited success.

    It segfaults upon starting new game if there's as much as -O1 in CFLAGS.
    -O0 works fine, but overall performance is utter crap.
    With -O1/-O2 it runs nicely until I try to start new game...

    GDB says the execution chokes on some fread():
    0x4018788c <fread+44>: ldr r3, [r3]
    There are three places where it could happen:
    - one in cl_demo.c, in a function which handles recording and playback of demos -- the default demos play fine though, so that's not it
    - two other in sys_sdl.c, in functions which handle basic file read/write duties.

    Could anyone give it a look? My C skills are rather hopeless and the functions look innocuous enough to my ignorant eyes -- but maybe it's caused by something entirely different...

    And all I really wanted to do is to uncomment some stuff in vid_sdl.c to make mouse behave properly...

    Edit | Forward | Quote | Quick Reply | Thanks
    Attached Files
    File Type: txt sys_sdl.c.txt (7.7 KB, 101 views)

     
    Page 19 of 20 | Prev | 9   17     18   19   20   | Next
vBulletin® Version 3.8.8
Normal Logout