Notices


Reply
Thread Tools
jflatt's Avatar
Posts: 534 | Thanked: 723 times | Joined on Oct 2009
#1831
Originally Posted by govprog View Post
@jflatt:Any chance for worms?(Sorry for asking repeatitly)
I looked at it again last night, but am not any closer than I was before.

At first I though it was just the dlopen/dlsym functions that needed bypassed, but it seems to go even deeper than that. I was able to trace all dlopen/dlsym, but then those stop after it calls dlopen on libgles_cm.so twice. I think one is SDL loading libgles_cm and then the app loads it again. I don't know if that even makes any sense. But now that I think about it, maybe I should trap dlclose also.

On a whim, I trapped eglSwapBuffers, and those started hitting way after the dlopen/dlsym madness. I tracked it way down into the egl calls but there's nothing built into egl to handle rotation or scaling.

Also once it starts making egl calls, I can't piggyback and throw in any gles1 functions. It will report an unresolved symbol, so does that mean that it overrode some sort of dlopen/dlsym behaviour with regards to the RTLD_NEXT/RTLD_DEFAULT flags? I'm starting to believe it is a glesv2 application that does some initialization in glesv1.

The SDK that its built on uses config files in the form of app.icf. If it finds that file in the current directory, it can grab rotation and resolution from it. Unfortunately, since the .s3e file has an icf compiled in, it won't allow the configuration. If the .s3e file were hacked so that it couldn't find it's built-in config it could be customized, but that's a terrible solution.

This one is tricky, it seems to use every library out there.

Originally Posted by govprog View Post
Maybe this program can help.
I do eventually plan on changing the whole gconf database layout, just as an fyi, if javispedro doesn't beat me to it.

Also, I wired up the PS3 dualshock right analog stick primarily to support looking around in nova. I forgot one fundamental thing though, it really shouldn't be analog stick behaviour. Once the stick returns to center, the looking follows and snaps right back to where I was. Back to the drawing board

Last edited by jflatt; 2011-03-01 at 21:08.
 

The Following 4 Users Say Thank You to jflatt For This Useful Post:
Posts: 482 | Thanked: 550 times | Joined on Oct 2010
#1832
X-Plane default works, with the only problem being no zoom in/out (i.e. no multitouch).
 
Posts: 1,326 | Thanked: 1,524 times | Joined on Mar 2010
#1833
Could you please post your Right analogue stick NOVA update anyways? It sounds like my style of gaming controls

Thanks

Edit: scratched that, I have just realised what you mean... No good if the game still points you facing north heh? Keep up the good work

Last edited by MINKIN2; 2011-03-02 at 00:10.
 
Posts: 203 | Thanked: 125 times | Joined on Jan 2011
#1834
Also, I wired up the PS3 dualshock right analog stick primarily to support looking around in nova. I forgot one fundamental thing though, it really shouldn't be analog stick behaviour. Once the stick returns to center, the looking follows and snaps right back to where I was. Back to the drawing board [/QUOTE]

Don't worry about this as we can use control scheme 3 that use analog on the right to look.So post the update to edit the script to control scheme 3.
One more question.
Does n900 recognice R2&L2 buttons as analog buttons or just normal button? If we can use the as analog then we can use it in nova to change weapons.

Keep up the good work jflatt
 
jflatt's Avatar
Posts: 534 | Thanked: 723 times | Joined on Oct 2009
#1835
Originally Posted by hadjistyllis View Post
Does n900 recognice R2&L2 buttons as analog buttons or just normal button? If we can use the as analog then we can use it in nova to change weapons.
They are analog, even the dpad, circle, square, etc are analog. It's a pretty cool controller. The only ones that are normal pushbuttons are the start and select in the middle and I think the analog stick center clicks. Is the weapons change a sliding motion? I haven't played it much.

On a side note, I can finally affect the Worms screen and actually do something by overriding dlopen flags. I can inject a glViewport call when it runs eglSwapBuffers. I can get the screen anywhere I want it, but I still can't get the damn thing to rotate.
 

The Following User Says Thank You to jflatt For This Useful Post:
Posts: 25 | Thanked: 1 time | Joined on Jan 2011
#1836
any news about gangstar???
 
Posts: 203 | Thanked: 125 times | Joined on Jan 2011
#1837
[QUOTE=jflatt;959087]They are analog, even the dpad, circle, square, etc are analog. It's a pretty cool controller. The only ones that are normal pushbuttons are the start and select in the middle and I think the analog stick center clicks. Is the weapons change a sliding motion? I haven't played it much.


Yes you touch the weapon (upright screen) and then you slide your finger to change. When you have ready the second analog patch please upload it and i will create script for control scheme 3(two analog on for move and one for look)
Attached Images
 

Last edited by hadjistyllis; 2011-03-02 at 22:14.
 

The Following 2 Users Say Thank You to hadjistyllis For This Useful Post:
Posts: 268 | Thanked: 75 times | Joined on Jan 2011
#1838
How can i get Glowhockey work?

I get the error: glowhockey: line 1: syntax error: word unexpected (expecting ")")

Edit, my error is:

SDLGL: Called sdl_init with flags = 0x100030
Home directory /home/user not ours.
SDLGL: Number of joysticks 1
SDLGL: Joystick 0 named Accelerometer
X11: PID is 10702
PDL: Init: Service name is com.javispedro.preenv.glowhockey
PDL: You are root. Don't do this unless you know what you're doing!
PDL: Failed to initialize libosso
PDL: Init: Service name is com.javispedro.preenv.glowhockey
PDL: You are root. Don't do this unless you know what you're doing!
PDL: Failed to initialize libosso
./glowhockey: symbol lookup error: ./glowhockey: undefined symbol: PDL_NewCtx

Last edited by Brian_7; 2011-03-03 at 00:25.
 
zaksloan's Avatar
Posts: 38 | Thanked: 17 times | Joined on Dec 2009 @ Melbourne
#1839
I tried searching, but didn't have time to read all 191 pages, so apologies if this has been asked before:

Does anyone have Yahtzee successfully installed? If so, could you please let me know how it is done?

I installed Scrabble, which is working perfectly, but I can't get Yahtzee to work and would appreciate any assistance.

Thanks in advance.
 
jflatt's Avatar
Posts: 534 | Thanked: 723 times | Joined on Oct 2009
#1840
Originally Posted by Brian_7 View Post
PDL: You are root. Don't do this unless you know what you're doing!
You don't know what you're doing
 
Reply

Tags
games, multi touch, palm pre, preenv, profile, reach page 250?, speed, yesssss

Thread Tools

 
Forum Jump


All times are GMT. The time now is 05:13.