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Posts: 478 | Thanked: 165 times | Joined on Apr 2010 @ Manchester
#1531
Yeah, 1150 was definitely too much. Figured the more power I give it, the better things will run. 850 and it ran fine for ages. The battery didn't last long enough to get me to a save point though so I have to once again run along the rooftops :s. At least I know I can play it now though so am very happy.

Is there a save state function in this at all?
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#1532
Originally Posted by Bratag View Post
I guess I am confused then. That option as far as I knew made the app use the psx bios instead of the built in one. Many of the games play considerably better using the PSX bios.

Has that issue been eliminated?
HLE BIOS does not work in PSX4M and it requires the PSX BIOS presence. Enforcing HLE with -hle option in 0.4.1 simply crashes the emulator.
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#1533
Originally Posted by smoku View Post
Beating the CPU at almost 200% and you wonder app is crashing...
1150 MHz runs fine and stable for me to run emulators since months.

But unfortunatly i can't see the benefit of speed against the old psx4all.
It feels slightly slower, even with working cycle multiplier.

Oddworlds graphic errors are gone in the new version.
 
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#1534
i dont see any guide for this. the link on the first page is dead. what do i type exactly to play kulaworld.bin that is in mydocs at a cycle multiplier of 10? thanks
 
Posts: 2,014 | Thanked: 1,581 times | Joined on Sep 2009
#1535
Originally Posted by smoku View Post
HLE BIOS does not work in PSX4M and it requires the PSX BIOS presence. Enforcing HLE with -hle option in 0.4.1 simply crashes the emulator.
Well whatever the case. Games seem slower and I am unable to load Metal Slug - nor Strider anymore - previously with the ability to select to use schp0001.bin I was able to load Meta Slug and also run strider fine.

Even the loading page for Wipout XL - which used to zip up to 100 is now counting incredibly slow... scratch that its stuck at 33%. This is a game that used to work 100% correctly and fast before.
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Last edited by Bratag; 2010-08-02 at 16:33.
 
Posts: 61 | Thanked: 33 times | Joined on Mar 2010
#1536
This version 0.4.2 is running EXTREMELY slow. (EDIT: i mean next to 0.4.1 that is)

I am trying Driver 2 and many others. (Oced to 900Mhz as before)

in /opt/usr/games i type: ./psx4m -cyclemult 6 -nosound -runcd /home/user/MyDocs/"nameofgame".img

Tried even without the cyclemult and nosound. (just -runcd)

it's like in slowmo (MUCH worse then 0.4.1)

EDIT: Found what the problem was: cyclemult actually made the games slower!

Also, after I removed the cpufreq (something like that) it's now REALY good.

THANKS SMOKU for the port!

Last edited by peynaud; 2010-08-02 at 17:16.
 

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Posts: 108 | Thanked: 8 times | Joined on Jun 2010
#1537
Smoku have you figured out how we can put psx4m
to fullscreen now
??
 
Posts: 418 | Thanked: 90 times | Joined on Nov 2009
#1538
its waaay slower than psx4all. i think il stick with that for now
 
Posts: 124 | Thanked: 6 times | Joined on Apr 2010
#1539
i have a problem with the repositories, i cant update. Something has changed?
 
Posts: 2,014 | Thanked: 1,581 times | Joined on Sep 2009
#1540
Originally Posted by Nemesis82 View Post
i have a problem with the repositories, i cant update. Something has changed?
Thats because you have to manually update this - not through repos.
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